45 lines
1.0 KiB
Go
45 lines
1.0 KiB
Go
package server
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import (
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"github.com/gorilla/websocket"
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)
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//Registration -- A connection registration structure used to bring up a connection
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//connection table will then handle additing and sdtarting up the various readers
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//else error.
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type Registration struct {
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// The websocket connection.
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conn *websocket.Conn
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// Address of the Remote End Point
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source string
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// serverName
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serverName string
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// communications channel between go routines
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commCh chan bool
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//initialDomains - a list of domains from the JWT
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initialDomains []interface{}
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connectionTrack *Tracking
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}
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//NewRegistration -- Constructor
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func NewRegistration(conn *websocket.Conn, remoteAddress string, initialDomains []interface{}, connectionTrack *Tracking, serverName string) (p *Registration) {
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p = new(Registration)
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p.conn = conn
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p.source = remoteAddress
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p.serverName = serverName
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p.commCh = make(chan bool)
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p.initialDomains = initialDomains
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p.connectionTrack = connectionTrack
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return
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}
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//CommCh -- Property
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func (c *Registration) CommCh() chan bool {
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return c.commCh
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}
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