mirror of
https://git.tukaani.org/xz.git
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The bug was introduced in 352ba2d69af2136bc814aa1df1a132559d445616 "Windows: Fix building of resource files when config.h isn't used." That commit fixed liblzma.dll build with CMake while keeping it working with Autotools on Windows but the VS project files were forgotten. I haven't tested these changes. Thanks to Olivier B. for reporting the bug and for the initial patch.
392 lines
24 KiB
XML
392 lines
24 KiB
XML
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<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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<ProjectConfiguration Include="ReleaseMT|Win32">
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<Configuration>ReleaseMT</Configuration>
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<ProjectConfiguration Include="ReleaseMT|x64">
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<Configuration>ReleaseMT</Configuration>
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<Platform>x64</Platform>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<PlatformToolset>v141</PlatformToolset>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<LinkIncremental>
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<OutDir>$(SolutionDir)$(Configuration)\$(Platform)\$(ProjectName)\</OutDir>
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<ClCompile>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<Optimization>Disabled</Optimization>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<ClCompile>
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<PreprocessorDefinitions>WIN32;HAVE_CONFIG_H;DLL_EXPORT;_DEBUG;_WINDOWS;_USRDLL;LIBLZMADLL_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<Optimization>Disabled</Optimization>
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<ClCompile>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<ResourceCompile>
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<ClCompile>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<OptimizeReferences>true</OptimizeReferences>
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</Link>
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<ResourceCompile>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<ResourceCompile>
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</ResourceCompile>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="..\..\src\common\tuklib_cpucores.c" />
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<ClCompile Include="..\..\src\liblzma\check\check.c" />
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<ClCompile Include="..\..\src\liblzma\check\crc32_fast.c" />
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<ClCompile Include="..\..\src\liblzma\check\sha256.c" />
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<ClCompile Include="..\..\src\liblzma\common\alone_decoder.c" />
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<ClCompile Include="..\..\src\liblzma\common\block_buffer_decoder.c" />
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<ClCompile Include="..\..\src\liblzma\common\block_buffer_encoder.c" />
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<ClCompile Include="..\..\src\liblzma\common\block_decoder.c" />
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<ClCompile Include="..\..\src\liblzma\common\block_encoder.c" />
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<ClCompile Include="..\..\src\liblzma\common\block_header_decoder.c" />
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<ClCompile Include="..\..\src\liblzma\common\block_header_encoder.c" />
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<ClCompile Include="..\..\src\liblzma\common\block_util.c" />
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<ClCompile Include="..\..\src\liblzma\common\common.c" />
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<ClCompile Include="..\..\src\liblzma\common\easy_buffer_encoder.c" />
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<ClCompile Include="..\..\src\liblzma\common\easy_decoder_memusage.c" />
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<ClCompile Include="..\..\src\liblzma\common\easy_encoder.c" />
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<ClCompile Include="..\..\src\liblzma\common\easy_encoder_memusage.c" />
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<ClCompile Include="..\..\src\liblzma\common\easy_preset.c" />
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<ClCompile Include="..\..\src\liblzma\common\file_info.c" />
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<ClCompile Include="..\..\src\liblzma\common\filter_buffer_decoder.c" />
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<ClCompile Include="..\..\src\liblzma\common\filter_buffer_encoder.c" />
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<ClCompile Include="..\..\src\liblzma\common\filter_common.c" />
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<ClCompile Include="..\..\src\liblzma\common\filter_decoder.c" />
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<ClCompile Include="..\..\src\liblzma\common\filter_encoder.c" />
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<ClCompile Include="..\..\src\liblzma\common\filter_flags_decoder.c" />
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<ClCompile Include="..\..\src\liblzma\common\filter_flags_encoder.c" />
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<ClCompile Include="..\..\src\liblzma\common\hardware_cputhreads.c" />
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<ClCompile Include="..\..\src\liblzma\common\hardware_physmem.c" />
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<ClCompile Include="..\..\src\liblzma\common\index.c" />
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<ClCompile Include="..\..\src\liblzma\common\index_decoder.c" />
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<ClCompile Include="..\..\src\liblzma\common\index_encoder.c" />
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<ClCompile Include="..\..\src\liblzma\common\index_hash.c" />
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<ClCompile Include="..\..\src\liblzma\common\outqueue.c" />
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<ClCompile Include="..\..\src\liblzma\common\stream_buffer_decoder.c" />
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<ClCompile Include="..\..\src\liblzma\common\vli_encoder.c" />
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<ClCompile Include="..\..\src\liblzma\lz\lz_encoder.c" />
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<ClCompile Include="..\..\src\liblzma\simple\armthumb.c" />
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<ClCompile Include="..\..\src\liblzma\simple\powerpc.c" />
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<ClCompile Include="..\..\src\liblzma\simple\simple_coder.c" />
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<ClCompile Include="..\..\src\liblzma\simple\sparc.c" />
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<ClCompile Include="..\..\src\liblzma\simple\x86.c" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\src\common\mythread.h" />
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<ClInclude Include="..\..\src\common\sysdefs.h" />
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<ClInclude Include="..\..\src\common\tuklib_common.h" />
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<ClInclude Include="..\..\src\common\tuklib_config.h" />
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<ClInclude Include="..\..\src\common\tuklib_cpucores.h" />
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<ClInclude Include="..\..\src\common\tuklib_integer.h" />
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<ClInclude Include="..\..\src\liblzma\api\lzma.h" />
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