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Using eight runners seems wasteful. Using only two runners isn't much slower due to the runner startup overhead. Also add a comment about the test that fails without b5a5d9e3f702.
90 lines
1.7 KiB
YAML
90 lines
1.7 KiB
YAML
# SPDX-License-Identifier: 0BSD
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# Author: Lasse Collin
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name: Windows-MSVC
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on:
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push:
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branches: [ master ]
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pull_request:
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branches: [ master ]
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workflow_dispatch:
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jobs:
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MSVC:
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strategy:
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fail-fast: false
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matrix:
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os: [ windows-2019, windows-latest ]
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runs-on: ${{ matrix.os }}
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steps:
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- uses: actions/checkout@v4.2.2
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- name: Configure Win32
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run: >
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cmake
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-A Win32
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-B build-msvc-win32
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- name: Build Win32 Debug
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run: >
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cmake
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--build build-msvc-win32
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--config Debug
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- name: Test Win32 Debug
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run: >
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ctest
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--test-dir build-msvc-win32
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--build-config Debug
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--output-on-failure
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- name: Build Win32 Release
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run: >
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cmake
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--build build-msvc-win32
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--config Release
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# This fails with VS 2019 without b5a5d9e3f702.
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- name: Test Win32 Release
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run: >
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ctest
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--test-dir build-msvc-win32
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--build-config Release
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--output-on-failure
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- name: Configure x64
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run: >
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cmake
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-A x64
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-B build-msvc-x64
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- name: Build x64 Debug
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run: >
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cmake
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--build build-msvc-x64
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--config Debug
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- name: Test x64 Debug
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run: >
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ctest
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--test-dir build-msvc-x64
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--build-config Debug
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--output-on-failure
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- name: Build x64 Release
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run: >
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cmake
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--build build-msvc-x64
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--config Release
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- name: Test x64 Release
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run: >
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ctest
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--test-dir build-msvc-x64
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--build-config Release
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--output-on-failure
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