mirror of
https://git.tukaani.org/xz.git
synced 2025-03-14 04:20:50 +00:00
This has no semantic changes. I find the new names slightly more logical and they match the names that are already used in XZ Embedded. The name fastpos wasn't changed (not worth the hassle).
676 lines
18 KiB
C
676 lines
18 KiB
C
///////////////////////////////////////////////////////////////////////////////
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//
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/// \file lzma_encoder.c
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/// \brief LZMA encoder
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///
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// Authors: Igor Pavlov
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// Lasse Collin
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//
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// This file has been put into the public domain.
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// You can do whatever you want with this file.
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//
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///////////////////////////////////////////////////////////////////////////////
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#include "lzma2_encoder.h"
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#include "lzma_encoder_private.h"
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#include "fastpos.h"
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/////////////
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// Literal //
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/////////////
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static inline void
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literal_matched(lzma_range_encoder *rc, probability *subcoder,
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uint32_t match_byte, uint32_t symbol)
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{
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uint32_t offset = 0x100;
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symbol += UINT32_C(1) << 8;
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do {
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match_byte <<= 1;
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const uint32_t match_bit = match_byte & offset;
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const uint32_t subcoder_index
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= offset + match_bit + (symbol >> 8);
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const uint32_t bit = (symbol >> 7) & 1;
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rc_bit(rc, &subcoder[subcoder_index], bit);
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symbol <<= 1;
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offset &= ~(match_byte ^ symbol);
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} while (symbol < (UINT32_C(1) << 16));
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}
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static inline void
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literal(lzma_coder *coder, lzma_mf *mf, uint32_t position)
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{
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// Locate the literal byte to be encoded and the subcoder.
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const uint8_t cur_byte = mf->buffer[
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mf->read_pos - mf->read_ahead];
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probability *subcoder = literal_subcoder(coder->literal,
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coder->literal_context_bits, coder->literal_pos_mask,
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position, mf->buffer[mf->read_pos - mf->read_ahead - 1]);
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if (is_literal_state(coder->state)) {
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// Previous LZMA-symbol was a literal. Encode a normal
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// literal without a match byte.
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rc_bittree(&coder->rc, subcoder, 8, cur_byte);
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} else {
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// Previous LZMA-symbol was a match. Use the last byte of
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// the match as a "match byte". That is, compare the bits
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// of the current literal and the match byte.
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const uint8_t match_byte = mf->buffer[
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mf->read_pos - coder->reps[0] - 1
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- mf->read_ahead];
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literal_matched(&coder->rc, subcoder, match_byte, cur_byte);
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}
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update_literal(coder->state);
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}
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//////////////////
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// Match length //
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//////////////////
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static void
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length_update_prices(lzma_length_encoder *lc, const uint32_t pos_state)
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{
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const uint32_t table_size = lc->table_size;
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lc->counters[pos_state] = table_size;
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const uint32_t a0 = rc_bit_0_price(lc->choice);
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const uint32_t a1 = rc_bit_1_price(lc->choice);
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const uint32_t b0 = a1 + rc_bit_0_price(lc->choice2);
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const uint32_t b1 = a1 + rc_bit_1_price(lc->choice2);
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uint32_t *const prices = lc->prices[pos_state];
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uint32_t i;
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for (i = 0; i < table_size && i < LEN_LOW_SYMBOLS; ++i)
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prices[i] = a0 + rc_bittree_price(lc->low[pos_state],
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LEN_LOW_BITS, i);
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for (; i < table_size && i < LEN_LOW_SYMBOLS + LEN_MID_SYMBOLS; ++i)
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prices[i] = b0 + rc_bittree_price(lc->mid[pos_state],
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LEN_MID_BITS, i - LEN_LOW_SYMBOLS);
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for (; i < table_size; ++i)
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prices[i] = b1 + rc_bittree_price(lc->high, LEN_HIGH_BITS,
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i - LEN_LOW_SYMBOLS - LEN_MID_SYMBOLS);
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return;
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}
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static inline void
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length(lzma_range_encoder *rc, lzma_length_encoder *lc,
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const uint32_t pos_state, uint32_t len, const bool fast_mode)
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{
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assert(len <= MATCH_LEN_MAX);
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len -= MATCH_LEN_MIN;
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if (len < LEN_LOW_SYMBOLS) {
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rc_bit(rc, &lc->choice, 0);
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rc_bittree(rc, lc->low[pos_state], LEN_LOW_BITS, len);
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} else {
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rc_bit(rc, &lc->choice, 1);
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len -= LEN_LOW_SYMBOLS;
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if (len < LEN_MID_SYMBOLS) {
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rc_bit(rc, &lc->choice2, 0);
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rc_bittree(rc, lc->mid[pos_state], LEN_MID_BITS, len);
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} else {
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rc_bit(rc, &lc->choice2, 1);
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len -= LEN_MID_SYMBOLS;
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rc_bittree(rc, lc->high, LEN_HIGH_BITS, len);
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}
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}
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// Only getoptimum uses the prices so don't update the table when
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// in fast mode.
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if (!fast_mode)
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if (--lc->counters[pos_state] == 0)
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length_update_prices(lc, pos_state);
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}
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///////////
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// Match //
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///////////
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static inline void
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match(lzma_coder *coder, const uint32_t pos_state,
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const uint32_t distance, const uint32_t len)
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{
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update_match(coder->state);
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length(&coder->rc, &coder->match_len_encoder, pos_state, len,
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coder->fast_mode);
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const uint32_t dist_slot = get_dist_slot(distance);
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const uint32_t dist_state = get_dist_state(len);
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rc_bittree(&coder->rc, coder->dist_slot[dist_state],
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DIST_SLOT_BITS, dist_slot);
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if (dist_slot >= DIST_MODEL_START) {
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const uint32_t footer_bits = (dist_slot >> 1) - 1;
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const uint32_t base = (2 | (dist_slot & 1)) << footer_bits;
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const uint32_t dist_reduced = distance - base;
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if (dist_slot < DIST_MODEL_END) {
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// Careful here: base - dist_slot - 1 can be -1, but
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// rc_bittree_reverse starts at probs[1], not probs[0].
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rc_bittree_reverse(&coder->rc,
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coder->dist_special + base - dist_slot - 1,
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footer_bits, dist_reduced);
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} else {
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rc_direct(&coder->rc, dist_reduced >> ALIGN_BITS,
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footer_bits - ALIGN_BITS);
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rc_bittree_reverse(
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&coder->rc, coder->dist_align,
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ALIGN_BITS, dist_reduced & ALIGN_MASK);
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++coder->align_price_count;
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}
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}
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coder->reps[3] = coder->reps[2];
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coder->reps[2] = coder->reps[1];
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coder->reps[1] = coder->reps[0];
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coder->reps[0] = distance;
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++coder->match_price_count;
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}
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////////////////////
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// Repeated match //
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////////////////////
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static inline void
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rep_match(lzma_coder *coder, const uint32_t pos_state,
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const uint32_t rep, const uint32_t len)
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{
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if (rep == 0) {
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rc_bit(&coder->rc, &coder->is_rep0[coder->state], 0);
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rc_bit(&coder->rc,
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&coder->is_rep0_long[coder->state][pos_state],
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len != 1);
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} else {
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const uint32_t distance = coder->reps[rep];
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rc_bit(&coder->rc, &coder->is_rep0[coder->state], 1);
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if (rep == 1) {
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rc_bit(&coder->rc, &coder->is_rep1[coder->state], 0);
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} else {
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rc_bit(&coder->rc, &coder->is_rep1[coder->state], 1);
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rc_bit(&coder->rc, &coder->is_rep2[coder->state],
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rep - 2);
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if (rep == 3)
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coder->reps[3] = coder->reps[2];
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coder->reps[2] = coder->reps[1];
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}
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coder->reps[1] = coder->reps[0];
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coder->reps[0] = distance;
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}
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if (len == 1) {
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update_short_rep(coder->state);
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} else {
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length(&coder->rc, &coder->rep_len_encoder, pos_state, len,
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coder->fast_mode);
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update_long_rep(coder->state);
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}
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}
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//////////
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// Main //
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//////////
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static void
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encode_symbol(lzma_coder *coder, lzma_mf *mf,
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uint32_t back, uint32_t len, uint32_t position)
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{
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const uint32_t pos_state = position & coder->pos_mask;
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if (back == UINT32_MAX) {
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// Literal i.e. eight-bit byte
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assert(len == 1);
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rc_bit(&coder->rc,
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&coder->is_match[coder->state][pos_state], 0);
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literal(coder, mf, position);
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} else {
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// Some type of match
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rc_bit(&coder->rc,
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&coder->is_match[coder->state][pos_state], 1);
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if (back < REPS) {
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// It's a repeated match i.e. the same distance
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// has been used earlier.
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rc_bit(&coder->rc, &coder->is_rep[coder->state], 1);
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rep_match(coder, pos_state, back, len);
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} else {
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// Normal match
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rc_bit(&coder->rc, &coder->is_rep[coder->state], 0);
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match(coder, pos_state, back - REPS, len);
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}
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}
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assert(mf->read_ahead >= len);
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mf->read_ahead -= len;
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}
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static bool
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encode_init(lzma_coder *coder, lzma_mf *mf)
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{
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assert(mf_position(mf) == 0);
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if (mf->read_pos == mf->read_limit) {
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if (mf->action == LZMA_RUN)
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return false; // We cannot do anything.
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// We are finishing (we cannot get here when flushing).
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assert(mf->write_pos == mf->read_pos);
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assert(mf->action == LZMA_FINISH);
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} else {
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// Do the actual initialization. The first LZMA symbol must
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// always be a literal.
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mf_skip(mf, 1);
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mf->read_ahead = 0;
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rc_bit(&coder->rc, &coder->is_match[0][0], 0);
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rc_bittree(&coder->rc, coder->literal[0], 8, mf->buffer[0]);
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}
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// Initialization is done (except if empty file).
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coder->is_initialized = true;
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return true;
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}
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static void
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encode_eopm(lzma_coder *coder, uint32_t position)
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{
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const uint32_t pos_state = position & coder->pos_mask;
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rc_bit(&coder->rc, &coder->is_match[coder->state][pos_state], 1);
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rc_bit(&coder->rc, &coder->is_rep[coder->state], 0);
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match(coder, pos_state, UINT32_MAX, MATCH_LEN_MIN);
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}
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/// Number of bytes that a single encoding loop in lzma_lzma_encode() can
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/// consume from the dictionary. This limit comes from lzma_lzma_optimum()
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/// and may need to be updated if that function is significantly modified.
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#define LOOP_INPUT_MAX (OPTS + 1)
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extern lzma_ret
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lzma_lzma_encode(lzma_coder *restrict coder, lzma_mf *restrict mf,
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uint8_t *restrict out, size_t *restrict out_pos,
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size_t out_size, uint32_t limit)
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{
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// Initialize the stream if no data has been encoded yet.
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if (!coder->is_initialized && !encode_init(coder, mf))
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return LZMA_OK;
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// Get the lowest bits of the uncompressed offset from the LZ layer.
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uint32_t position = mf_position(mf);
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while (true) {
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// Encode pending bits, if any. Calling this before encoding
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// the next symbol is needed only with plain LZMA, since
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// LZMA2 always provides big enough buffer to flush
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// everything out from the range encoder. For the same reason,
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// rc_encode() never returns true when this function is used
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// as part of LZMA2 encoder.
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if (rc_encode(&coder->rc, out, out_pos, out_size)) {
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assert(limit == UINT32_MAX);
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return LZMA_OK;
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}
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// With LZMA2 we need to take care that compressed size of
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// a chunk doesn't get too big.
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// FIXME? Check if this could be improved.
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if (limit != UINT32_MAX
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&& (mf->read_pos - mf->read_ahead >= limit
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|| *out_pos + rc_pending(&coder->rc)
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>= LZMA2_CHUNK_MAX
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- LOOP_INPUT_MAX))
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break;
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// Check that there is some input to process.
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if (mf->read_pos >= mf->read_limit) {
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if (mf->action == LZMA_RUN)
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return LZMA_OK;
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if (mf->read_ahead == 0)
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break;
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}
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// Get optimal match (repeat position and length).
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// Value ranges for pos:
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// - [0, REPS): repeated match
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// - [REPS, UINT32_MAX):
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// match at (pos - REPS)
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// - UINT32_MAX: not a match but a literal
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// Value ranges for len:
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// - [MATCH_LEN_MIN, MATCH_LEN_MAX]
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uint32_t len;
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uint32_t back;
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if (coder->fast_mode)
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lzma_lzma_optimum_fast(coder, mf, &back, &len);
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else
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lzma_lzma_optimum_normal(
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coder, mf, &back, &len, position);
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encode_symbol(coder, mf, back, len, position);
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position += len;
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}
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if (!coder->is_flushed) {
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coder->is_flushed = true;
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// We don't support encoding plain LZMA streams without EOPM,
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// and LZMA2 doesn't use EOPM at LZMA level.
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if (limit == UINT32_MAX)
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encode_eopm(coder, position);
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// Flush the remaining bytes from the range encoder.
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rc_flush(&coder->rc);
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// Copy the remaining bytes to the output buffer. If there
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// isn't enough output space, we will copy out the remaining
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// bytes on the next call to this function by using
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// the rc_encode() call in the encoding loop above.
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if (rc_encode(&coder->rc, out, out_pos, out_size)) {
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assert(limit == UINT32_MAX);
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return LZMA_OK;
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}
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}
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// Make it ready for the next LZMA2 chunk.
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coder->is_flushed = false;
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return LZMA_STREAM_END;
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}
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static lzma_ret
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lzma_encode(lzma_coder *restrict coder, lzma_mf *restrict mf,
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uint8_t *restrict out, size_t *restrict out_pos,
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size_t out_size)
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{
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// Plain LZMA has no support for sync-flushing.
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if (unlikely(mf->action == LZMA_SYNC_FLUSH))
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return LZMA_OPTIONS_ERROR;
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return lzma_lzma_encode(coder, mf, out, out_pos, out_size, UINT32_MAX);
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}
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////////////////////
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// Initialization //
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////////////////////
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static bool
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is_options_valid(const lzma_options_lzma *options)
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{
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// Validate some of the options. LZ encoder validates nice_len too
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// but we need a valid value here earlier.
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return is_lclppb_valid(options)
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&& options->nice_len >= MATCH_LEN_MIN
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&& options->nice_len <= MATCH_LEN_MAX
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&& (options->mode == LZMA_MODE_FAST
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|| options->mode == LZMA_MODE_NORMAL);
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}
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static void
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set_lz_options(lzma_lz_options *lz_options, const lzma_options_lzma *options)
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{
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// LZ encoder initialization does the validation for these so we
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// don't need to validate here.
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lz_options->before_size = OPTS;
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lz_options->dict_size = options->dict_size;
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lz_options->after_size = LOOP_INPUT_MAX;
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lz_options->match_len_max = MATCH_LEN_MAX;
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lz_options->nice_len = options->nice_len;
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lz_options->match_finder = options->mf;
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lz_options->depth = options->depth;
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lz_options->preset_dict = options->preset_dict;
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lz_options->preset_dict_size = options->preset_dict_size;
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return;
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}
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static void
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length_encoder_reset(lzma_length_encoder *lencoder,
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const uint32_t num_pos_states, const bool fast_mode)
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{
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bit_reset(lencoder->choice);
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bit_reset(lencoder->choice2);
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for (size_t pos_state = 0; pos_state < num_pos_states; ++pos_state) {
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bittree_reset(lencoder->low[pos_state], LEN_LOW_BITS);
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bittree_reset(lencoder->mid[pos_state], LEN_MID_BITS);
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}
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bittree_reset(lencoder->high, LEN_HIGH_BITS);
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if (!fast_mode)
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for (size_t pos_state = 0; pos_state < num_pos_states;
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++pos_state)
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length_update_prices(lencoder, pos_state);
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return;
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}
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extern lzma_ret
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lzma_lzma_encoder_reset(lzma_coder *coder, const lzma_options_lzma *options)
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{
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if (!is_options_valid(options))
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return LZMA_OPTIONS_ERROR;
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coder->pos_mask = (1U << options->pb) - 1;
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coder->literal_context_bits = options->lc;
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coder->literal_pos_mask = (1U << options->lp) - 1;
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// Range coder
|
|
rc_reset(&coder->rc);
|
|
|
|
// State
|
|
coder->state = STATE_LIT_LIT;
|
|
for (size_t i = 0; i < REPS; ++i)
|
|
coder->reps[i] = 0;
|
|
|
|
literal_init(coder->literal, options->lc, options->lp);
|
|
|
|
// Bit encoders
|
|
for (size_t i = 0; i < STATES; ++i) {
|
|
for (size_t j = 0; j <= coder->pos_mask; ++j) {
|
|
bit_reset(coder->is_match[i][j]);
|
|
bit_reset(coder->is_rep0_long[i][j]);
|
|
}
|
|
|
|
bit_reset(coder->is_rep[i]);
|
|
bit_reset(coder->is_rep0[i]);
|
|
bit_reset(coder->is_rep1[i]);
|
|
bit_reset(coder->is_rep2[i]);
|
|
}
|
|
|
|
for (size_t i = 0; i < FULL_DISTANCES - DIST_MODEL_END; ++i)
|
|
bit_reset(coder->dist_special[i]);
|
|
|
|
// Bit tree encoders
|
|
for (size_t i = 0; i < DIST_STATES; ++i)
|
|
bittree_reset(coder->dist_slot[i], DIST_SLOT_BITS);
|
|
|
|
bittree_reset(coder->dist_align, ALIGN_BITS);
|
|
|
|
// Length encoders
|
|
length_encoder_reset(&coder->match_len_encoder,
|
|
1U << options->pb, coder->fast_mode);
|
|
|
|
length_encoder_reset(&coder->rep_len_encoder,
|
|
1U << options->pb, coder->fast_mode);
|
|
|
|
// Price counts are incremented every time appropriate probabilities
|
|
// are changed. price counts are set to zero when the price tables
|
|
// are updated, which is done when the appropriate price counts have
|
|
// big enough value, and lzma_mf.read_ahead == 0 which happens at
|
|
// least every OPTS (a few thousand) possible price count increments.
|
|
//
|
|
// By resetting price counts to UINT32_MAX / 2, we make sure that the
|
|
// price tables will be initialized before they will be used (since
|
|
// the value is definitely big enough), and that it is OK to increment
|
|
// price counts without risk of integer overflow (since UINT32_MAX / 2
|
|
// is small enough). The current code doesn't increment price counts
|
|
// before initializing price tables, but it maybe done in future if
|
|
// we add support for saving the state between LZMA2 chunks.
|
|
coder->match_price_count = UINT32_MAX / 2;
|
|
coder->align_price_count = UINT32_MAX / 2;
|
|
|
|
coder->opts_end_index = 0;
|
|
coder->opts_current_index = 0;
|
|
|
|
return LZMA_OK;
|
|
}
|
|
|
|
|
|
extern lzma_ret
|
|
lzma_lzma_encoder_create(lzma_coder **coder_ptr, lzma_allocator *allocator,
|
|
const lzma_options_lzma *options, lzma_lz_options *lz_options)
|
|
{
|
|
// Allocate lzma_coder if it wasn't already allocated.
|
|
if (*coder_ptr == NULL) {
|
|
*coder_ptr = lzma_alloc(sizeof(lzma_coder), allocator);
|
|
if (*coder_ptr == NULL)
|
|
return LZMA_MEM_ERROR;
|
|
}
|
|
|
|
lzma_coder *coder = *coder_ptr;
|
|
|
|
// Set compression mode. We haven't validates the options yet,
|
|
// but it's OK here, since nothing bad happens with invalid
|
|
// options in the code below, and they will get rejected by
|
|
// lzma_lzma_encoder_reset() call at the end of this function.
|
|
switch (options->mode) {
|
|
case LZMA_MODE_FAST:
|
|
coder->fast_mode = true;
|
|
break;
|
|
|
|
case LZMA_MODE_NORMAL: {
|
|
coder->fast_mode = false;
|
|
|
|
// Set dist_table_size.
|
|
// Round the dictionary size up to next 2^n.
|
|
uint32_t log_size = 0;
|
|
while ((UINT32_C(1) << log_size) < options->dict_size)
|
|
++log_size;
|
|
|
|
coder->dist_table_size = log_size * 2;
|
|
|
|
// Length encoders' price table size
|
|
coder->match_len_encoder.table_size
|
|
= options->nice_len + 1 - MATCH_LEN_MIN;
|
|
coder->rep_len_encoder.table_size
|
|
= options->nice_len + 1 - MATCH_LEN_MIN;
|
|
break;
|
|
}
|
|
|
|
default:
|
|
return LZMA_OPTIONS_ERROR;
|
|
}
|
|
|
|
// We don't need to write the first byte as literal if there is
|
|
// a non-empty preset dictionary. encode_init() wouldn't even work
|
|
// if there is a non-empty preset dictionary, because encode_init()
|
|
// assumes that position is zero and previous byte is also zero.
|
|
coder->is_initialized = options->preset_dict != NULL
|
|
&& options->preset_dict_size > 0;
|
|
coder->is_flushed = false;
|
|
|
|
set_lz_options(lz_options, options);
|
|
|
|
return lzma_lzma_encoder_reset(coder, options);
|
|
}
|
|
|
|
|
|
static lzma_ret
|
|
lzma_encoder_init(lzma_lz_encoder *lz, lzma_allocator *allocator,
|
|
const void *options, lzma_lz_options *lz_options)
|
|
{
|
|
lz->code = &lzma_encode;
|
|
return lzma_lzma_encoder_create(
|
|
&lz->coder, allocator, options, lz_options);
|
|
}
|
|
|
|
|
|
extern lzma_ret
|
|
lzma_lzma_encoder_init(lzma_next_coder *next, lzma_allocator *allocator,
|
|
const lzma_filter_info *filters)
|
|
{
|
|
return lzma_lz_encoder_init(
|
|
next, allocator, filters, &lzma_encoder_init);
|
|
}
|
|
|
|
|
|
extern uint64_t
|
|
lzma_lzma_encoder_memusage(const void *options)
|
|
{
|
|
if (!is_options_valid(options))
|
|
return UINT64_MAX;
|
|
|
|
lzma_lz_options lz_options;
|
|
set_lz_options(&lz_options, options);
|
|
|
|
const uint64_t lz_memusage = lzma_lz_encoder_memusage(&lz_options);
|
|
if (lz_memusage == UINT64_MAX)
|
|
return UINT64_MAX;
|
|
|
|
return (uint64_t)(sizeof(lzma_coder)) + lz_memusage;
|
|
}
|
|
|
|
|
|
extern bool
|
|
lzma_lzma_lclppb_encode(const lzma_options_lzma *options, uint8_t *byte)
|
|
{
|
|
if (!is_lclppb_valid(options))
|
|
return true;
|
|
|
|
*byte = (options->pb * 5 + options->lp) * 9 + options->lc;
|
|
assert(*byte <= (4 * 5 + 4) * 9 + 8);
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
#ifdef HAVE_ENCODER_LZMA1
|
|
extern lzma_ret
|
|
lzma_lzma_props_encode(const void *options, uint8_t *out)
|
|
{
|
|
const lzma_options_lzma *const opt = options;
|
|
|
|
if (lzma_lzma_lclppb_encode(opt, out))
|
|
return LZMA_PROG_ERROR;
|
|
|
|
unaligned_write32le(out + 1, opt->dict_size);
|
|
|
|
return LZMA_OK;
|
|
}
|
|
#endif
|
|
|
|
|
|
extern LZMA_API(lzma_bool)
|
|
lzma_mode_is_supported(lzma_mode mode)
|
|
{
|
|
return mode == LZMA_MODE_FAST || mode == LZMA_MODE_NORMAL;
|
|
}
|