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Even though the proper name for the architecture is aarch64, this project uses ARM64 throughout. So the rename is for consistency. Additionally, crc32_arm64.h was slightly refactored for the following changes: * Added MSVC, FreeBSD, and macOS support in is_arch_extension_supported(). * crc32_arch_optimized() now checks the size when aligning the buffer. * crc32_arch_optimized() loop conditions were slightly modified to avoid both decrementing the size and incrementing the buffer pointer. * Use the intrinsic wrappers defined in <arm_acle.h> because GCC and Clang name them differently. * Minor spacing and comment changes.