/////////////////////////////////////////////////////////////////////////////// // /// \file crc32_arm64.h /// \brief CRC32 calculation with ARM64 optimization // // Authors: Chenxi Mao // Jia Tan // Hans Jansen // /////////////////////////////////////////////////////////////////////////////// #ifndef LZMA_CRC32_ARM64_H #define LZMA_CRC32_ARM64_H // MSVC always has the CRC intrinsics available when building for ARM64 // there is no need to include any header files. #ifndef _MSC_VER # include #endif #if defined(CRC32_GENERIC) && defined(CRC32_ARCH_OPTIMIZED) # if defined(HAVE_GETAUXVAL) || defined(HAVE_ELF_AUX_INFO) # include # elif defined(_WIN32) # include # elif defined(__APPLE__) && defined(HAVE_SYSCTLBYNAME) # include # endif #endif // Some EDG-based compilers support ARM64 and define __GNUC__ // (such as Nvidia's nvcc), but do not support function attributes. // // NOTE: Build systems check for this too, keep them in sync with this. #if (defined(__GNUC__) || defined(__clang__)) && !defined(__EDG__) # define crc_attr_target \ __attribute__((__target__("+crc"))) #else # define crc_attr_target #endif crc_attr_target static uint32_t crc32_arch_optimized(const uint8_t *buf, size_t size, uint32_t crc) { crc = ~crc; // Align the input buffer because this was shown to be // significantly faster than unaligned accesses. const size_t align_amount = my_min(size, (8 - (uintptr_t)buf) & 7); for (const uint8_t *limit = buf + align_amount; buf < limit; ++buf) crc = __crc32b(crc, *buf); size -= align_amount; // Process 8 bytes at a time. The end point is determined by // ignoring the least significant three bits of size to ensure // we do not process past the bounds of the buffer. This guarantees // that limit is a multiple of 8 and is strictly less than size. for (const uint8_t *limit = buf + (size & ~((size_t)7)); buf < limit; buf += 8) crc = __crc32d(crc, aligned_read64le(buf)); // Process the remaining bytes that are not 8 byte aligned. for (const uint8_t *limit = buf + (size & 7); buf < limit; ++buf) crc = __crc32b(crc, *buf); return ~crc; } #if defined(CRC32_GENERIC) && defined(CRC32_ARCH_OPTIMIZED) static inline bool is_arch_extension_supported(void) { #if defined(HAVE_GETAUXVAL) return (getauxval(AT_HWCAP) & HWCAP_CRC32) != 0; #elif defined(HAVE_ELF_AUX_INFO) unsigned long feature_flags; elf_aux_info(AT_HWCAP, &feature_flags, sizeof(feature_flags)); return feature_flags & HWCAP_CRC32 != 0; #elif defined(_WIN32) return IsProcessorFeaturePresent( PF_ARM_V8_CRC32_INSTRUCTIONS_AVAILABLE); #elif defined(__APPLE__) && defined(HAVE_SYSCTLBYNAME) int has_crc32 = 0; size_t size = sizeof(has_crc32); // The sysctlbyname() function requires a string identifier for the // CPU feature it tests. The Apple documentation lists the string // "hw.optional.armv8_crc32", which can be found here: // (https://developer.apple.com/documentation/kernel/1387446-sysctlbyname/determining_instruction_set_characteristics#3915619) int err = sysctlbyname("hw.optional.armv8_crc32", &has_crc32, &size, NULL, 0); return !err && has_crc32; #else // If a runtime detection method cannot be found, then this must // be a compile time error. The checks in crc_common.h should ensure // a runtime detection method is always found if this function is // built. It would be possible to just return false here, but this // is inefficient for binary size and runtime since only the generic // method could ever be used. # error Runtime detection method unavailable. #endif } #endif #endif // LZMA_CRC32_ARM64_H