/////////////////////////////////////////////////////////////////////////////// // /// \file allocator.c /// \brief Allocating and freeing memory // // Copyright (C) 2007 Lasse Collin // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // /////////////////////////////////////////////////////////////////////////////// #include "common.h" #undef lzma_free extern void * lzma_attribute((malloc)) lzma_alloc(size_t size, lzma_allocator *allocator) { // Some malloc() variants return NULL if called with size == 0. if (size == 0) size = 1; void *ptr; if (allocator != NULL && allocator->alloc != NULL) ptr = allocator->alloc(allocator->opaque, 1, size); else ptr = malloc(size); #ifndef NDEBUG // This helps to catch some stupid mistakes, but also hides them from // Valgrind. Uncomment when useful. // if (ptr != NULL) // memset(ptr, 0xFD, size); #endif return ptr; } extern void lzma_free(void *ptr, lzma_allocator *allocator) { if (allocator != NULL && allocator->free != NULL) allocator->free(allocator->opaque, ptr); else free(ptr); return; }