// SPDX-License-Identifier: 0BSD /////////////////////////////////////////////////////////////////////////////// // /// \file file_info.c /// \brief Decode .xz file information into a lzma_index structure // // Author: Lasse Collin // /////////////////////////////////////////////////////////////////////////////// #include "index_decoder.h" typedef struct { enum { SEQ_MAGIC_BYTES, SEQ_PADDING_SEEK, SEQ_PADDING_DECODE, SEQ_FOOTER, SEQ_INDEX_INIT, SEQ_INDEX_DECODE, SEQ_HEADER_DECODE, SEQ_HEADER_COMPARE, } sequence; /// Absolute position of in[*in_pos] in the file. All code that /// modifies *in_pos also updates this. seek_to_pos() needs this /// to determine if we need to request the application to seek for /// us or if we can do the seeking internally by adjusting *in_pos. uint64_t file_cur_pos; /// This refers to absolute positions of interesting parts of the /// input file. Sometimes it points to the *beginning* of a specific /// field and sometimes to the *end* of a field. The current target /// position at each moment is explained in the comments. uint64_t file_target_pos; /// Size of the .xz file (from the application). uint64_t file_size; /// Index decoder lzma_next_coder index_decoder; /// Number of bytes remaining in the Index field that is currently /// being decoded. lzma_vli index_remaining; /// The Index decoder will store the decoded Index in this pointer. lzma_index *this_index; /// Amount of Stream Padding in the current Stream. lzma_vli stream_padding; /// The final combined index is collected here. lzma_index *combined_index; /// Pointer from the application where to store the index information /// after successful decoding. lzma_index **dest_index; /// Pointer to lzma_stream.seek_pos to be used when returning /// LZMA_SEEK_NEEDED. This is set by seek_to_pos() when needed. uint64_t *external_seek_pos; /// Memory usage limit uint64_t memlimit; /// Stream Flags from the very beginning of the file. lzma_stream_flags first_header_flags; /// Stream Flags from Stream Header of the current Stream. lzma_stream_flags header_flags; /// Stream Flags from Stream Footer of the current Stream. lzma_stream_flags footer_flags; size_t temp_pos; size_t temp_size; uint8_t temp[8192]; } lzma_file_info_coder; /// Copies data from in[*in_pos] into coder->temp until /// coder->temp_pos == coder->temp_size. This also keeps coder->file_cur_pos /// in sync with *in_pos. Returns true if more input is needed. static bool fill_temp(lzma_file_info_coder *coder, const uint8_t *restrict in, size_t *restrict in_pos, size_t in_size) { coder->file_cur_pos += lzma_bufcpy(in, in_pos, in_size, coder->temp, &coder->temp_pos, coder->temp_size); return coder->temp_pos < coder->temp_size; } /// Seeks to the absolute file position specified by target_pos. /// This tries to do the seeking by only modifying *in_pos, if possible. /// The main benefit of this is that if one passes the whole file at once /// to lzma_code(), the decoder will never need to return LZMA_SEEK_NEEDED /// as all the seeking can be done by adjusting *in_pos in this function. /// /// Returns true if an external seek is needed and the caller must return /// LZMA_SEEK_NEEDED. static bool seek_to_pos(lzma_file_info_coder *coder, uint64_t target_pos, size_t in_start, size_t *in_pos, size_t in_size) { // The input buffer doesn't extend beyond the end of the file. // This has been checked by file_info_decode() already. assert(coder->file_size - coder->file_cur_pos >= in_size - *in_pos); const uint64_t pos_min = coder->file_cur_pos - (*in_pos - in_start); const uint64_t pos_max = coder->file_cur_pos + (in_size - *in_pos); bool external_seek_needed; if (target_pos >= pos_min && target_pos <= pos_max) { // The requested position is available in the current input // buffer or right after it. That is, in a corner case we // end up setting *in_pos == in_size and thus will immediately // need new input bytes from the application. *in_pos += (size_t)(target_pos - coder->file_cur_pos); external_seek_needed = false; } else { // Ask the application to seek the input file. *coder->external_seek_pos = target_pos; external_seek_needed = true; // Mark the whole input buffer as used. This way // lzma_stream.total_in will have a better estimate // of the amount of data read. It still won't be perfect // as the value will depend on the input buffer size that // the application uses, but it should be good enough for // those few who want an estimate. *in_pos = in_size; } // After seeking (internal or external) the current position // will match the requested target position. coder->file_cur_pos = target_pos; return external_seek_needed; } /// The caller sets coder->file_target_pos so that it points to the *end* /// of the desired file position. This function then determines how far /// backwards from that position we can seek. After seeking fill_temp() /// can be used to read data into coder->temp. When fill_temp() has finished, /// coder->temp[coder->temp_size] will match coder->file_target_pos. /// /// This also validates that coder->target_file_pos is sane in sense that /// we aren't trying to seek too far backwards (too close or beyond the /// beginning of the file). static lzma_ret reverse_seek(lzma_file_info_coder *coder, size_t in_start, size_t *in_pos, size_t in_size) { // Check that there is enough data before the target position // to contain at least Stream Header and Stream Footer. If there // isn't, the file cannot be valid. if (coder->file_target_pos < 2 * LZMA_STREAM_HEADER_SIZE) return LZMA_DATA_ERROR; coder->temp_pos = 0; // The Stream Header at the very beginning of the file gets handled // specially in SEQ_MAGIC_BYTES and thus we will never need to seek // there. By not seeking to the first LZMA_STREAM_HEADER_SIZE bytes // we avoid a useless external seek after SEQ_MAGIC_BYTES if the // application uses an extremely small input buffer and the input // file is very small. if (coder->file_target_pos - LZMA_STREAM_HEADER_SIZE < sizeof(coder->temp)) coder->temp_size = (size_t)(coder->file_target_pos - LZMA_STREAM_HEADER_SIZE); else coder->temp_size = sizeof(coder->temp); // The above if-statements guarantee this. This is important because // the Stream Header/Footer decoders assume that there's at least // LZMA_STREAM_HEADER_SIZE bytes in coder->temp. assert(coder->temp_size >= LZMA_STREAM_HEADER_SIZE); if (seek_to_pos(coder, coder->file_target_pos - coder->temp_size, in_start, in_pos, in_size)) return LZMA_SEEK_NEEDED; return LZMA_OK; } /// Gets the number of zero-bytes at the end of the buffer. static size_t get_padding_size(const uint8_t *buf, size_t buf_size) { size_t padding = 0; while (buf_size > 0 && buf[--buf_size] == 0x00) ++padding; return padding; } /// With the Stream Header at the very beginning of the file, LZMA_FORMAT_ERROR /// is used to tell the application that Magic Bytes didn't match. In other /// Stream Header/Footer fields (in the middle/end of the file) it could be /// a bit confusing to return LZMA_FORMAT_ERROR as we already know that there /// is a valid Stream Header at the beginning of the file. For those cases /// this function is used to convert LZMA_FORMAT_ERROR to LZMA_DATA_ERROR. static lzma_ret hide_format_error(lzma_ret ret) { if (ret == LZMA_FORMAT_ERROR) ret = LZMA_DATA_ERROR; return ret; } /// Calls the Index decoder and updates coder->index_remaining. /// This is a separate function because the input can be either directly /// from the application or from coder->temp. static lzma_ret decode_index(lzma_file_info_coder *coder, const lzma_allocator *allocator, const uint8_t *restrict in, size_t *restrict in_pos, size_t in_size, bool update_file_cur_pos) { const size_t in_start = *in_pos; const lzma_ret ret = coder->index_decoder.code( coder->index_decoder.coder, allocator, in, in_pos, in_size, NULL, NULL, 0, LZMA_RUN); coder->index_remaining -= *in_pos - in_start; if (update_file_cur_pos) coder->file_cur_pos += *in_pos - in_start; return ret; } static lzma_ret file_info_decode(void *coder_ptr, const lzma_allocator *allocator, const uint8_t *restrict in, size_t *restrict in_pos, size_t in_size, uint8_t *restrict out lzma_attribute((__unused__)), size_t *restrict out_pos lzma_attribute((__unused__)), size_t out_size lzma_attribute((__unused__)), lzma_action action lzma_attribute((__unused__))) { lzma_file_info_coder *coder = coder_ptr; const size_t in_start = *in_pos; // If the caller provides input past the end of the file, trim // the extra bytes from the buffer so that we won't read too far. assert(coder->file_size >= coder->file_cur_pos); if (coder->file_size - coder->file_cur_pos < in_size - in_start) in_size = in_start + (size_t)(coder->file_size - coder->file_cur_pos); while (true) switch (coder->sequence) { case SEQ_MAGIC_BYTES: // Decode the Stream Header at the beginning of the file // first to check if the Magic Bytes match. The flags // are stored in coder->first_header_flags so that we // don't need to seek to it again. // // Check that the file is big enough to contain at least // Stream Header. if (coder->file_size < LZMA_STREAM_HEADER_SIZE) return LZMA_FORMAT_ERROR; // Read the Stream Header field into coder->temp. if (fill_temp(coder, in, in_pos, in_size)) return LZMA_OK; // This is the only Stream Header/Footer decoding where we // want to return LZMA_FORMAT_ERROR if the Magic Bytes don't // match. Elsewhere it will be converted to LZMA_DATA_ERROR. return_if_error(lzma_stream_header_decode( &coder->first_header_flags, coder->temp)); // Now that we know that the Magic Bytes match, check the // file size. It's better to do this here after checking the // Magic Bytes since this way we can give LZMA_FORMAT_ERROR // instead of LZMA_DATA_ERROR when the Magic Bytes don't // match in a file that is too big or isn't a multiple of // four bytes. if (coder->file_size > LZMA_VLI_MAX || (coder->file_size & 3)) return LZMA_DATA_ERROR; // Start looking for Stream Padding and Stream Footer // at the end of the file. coder->file_target_pos = coder->file_size; // Fall through case SEQ_PADDING_SEEK: coder->sequence = SEQ_PADDING_DECODE; return_if_error(reverse_seek( coder, in_start, in_pos, in_size)); // Fall through case SEQ_PADDING_DECODE: { // Copy to coder->temp first. This keeps the code simpler if // the application only provides input a few bytes at a time. if (fill_temp(coder, in, in_pos, in_size)) return LZMA_OK; // Scan the buffer backwards to get the size of the // Stream Padding field (if any). const size_t new_padding = get_padding_size( coder->temp, coder->temp_size); coder->stream_padding += new_padding; // Set the target position to the beginning of Stream Padding // that has been observed so far. If all Stream Padding has // been seen, then the target position will be at the end // of the Stream Footer field. coder->file_target_pos -= new_padding; if (new_padding == coder->temp_size) { // The whole buffer was padding. Seek backwards in // the file to get more input. coder->sequence = SEQ_PADDING_SEEK; break; } // Size of Stream Padding must be a multiple of 4 bytes. if (coder->stream_padding & 3) return LZMA_DATA_ERROR; coder->sequence = SEQ_FOOTER; // Calculate the amount of non-padding data in coder->temp. coder->temp_size -= new_padding; coder->temp_pos = coder->temp_size; // We can avoid an external seek if the whole Stream Footer // is already in coder->temp. In that case SEQ_FOOTER won't // read more input and will find the Stream Footer from // coder->temp[coder->temp_size - LZMA_STREAM_HEADER_SIZE]. // // Otherwise we will need to seek. The seeking is done so // that Stream Footer will be at the end of coder->temp. // This way it's likely that we also get a complete Index // field into coder->temp without needing a separate seek // for that (unless the Index field is big). if (coder->temp_size < LZMA_STREAM_HEADER_SIZE) return_if_error(reverse_seek( coder, in_start, in_pos, in_size)); } // Fall through case SEQ_FOOTER: // Copy the Stream Footer field into coder->temp. // If Stream Footer was already available in coder->temp // in SEQ_PADDING_DECODE, then this does nothing. if (fill_temp(coder, in, in_pos, in_size)) return LZMA_OK; // Make coder->file_target_pos and coder->temp_size point // to the beginning of Stream Footer and thus to the end // of the Index field. coder->temp_pos will be updated // a bit later. coder->file_target_pos -= LZMA_STREAM_HEADER_SIZE; coder->temp_size -= LZMA_STREAM_HEADER_SIZE; // Decode Stream Footer. return_if_error(hide_format_error(lzma_stream_footer_decode( &coder->footer_flags, coder->temp + coder->temp_size))); // Check that we won't seek past the beginning of the file. // // LZMA_STREAM_HEADER_SIZE is added because there must be // space for Stream Header too even though we won't seek // there before decoding the Index field. // // There's no risk of integer overflow here because // Backward Size cannot be greater than 2^34. if (coder->file_target_pos < coder->footer_flags.backward_size + LZMA_STREAM_HEADER_SIZE) return LZMA_DATA_ERROR; // Set the target position to the beginning of the Index field. coder->file_target_pos -= coder->footer_flags.backward_size; coder->sequence = SEQ_INDEX_INIT; // We can avoid an external seek if the whole Index field is // already available in coder->temp. if (coder->temp_size >= coder->footer_flags.backward_size) { // Set coder->temp_pos to point to the beginning // of the Index. coder->temp_pos = coder->temp_size - coder->footer_flags.backward_size; } else { // These are set to zero to indicate that there's no // useful data (Index or anything else) in coder->temp. coder->temp_pos = 0; coder->temp_size = 0; // Seek to the beginning of the Index field. if (seek_to_pos(coder, coder->file_target_pos, in_start, in_pos, in_size)) return LZMA_SEEK_NEEDED; } // Fall through case SEQ_INDEX_INIT: { // Calculate the amount of memory already used by the earlier // Indexes so that we know how big memory limit to pass to // the Index decoder. // // NOTE: When there are multiple Streams, the separate // lzma_index structures can use more RAM (as measured by // lzma_index_memused()) than the final combined lzma_index. // Thus memlimit may need to be slightly higher than the final // calculated memory usage will be. This is perhaps a bit // confusing to the application, but I think it shouldn't // cause problems in practice. uint64_t memused = 0; if (coder->combined_index != NULL) { memused = lzma_index_memused(coder->combined_index); assert(memused <= coder->memlimit); if (memused > coder->memlimit) // Extra sanity check return LZMA_PROG_ERROR; } // Initialize the Index decoder. return_if_error(lzma_index_decoder_init( &coder->index_decoder, allocator, &coder->this_index, coder->memlimit - memused)); coder->index_remaining = coder->footer_flags.backward_size; coder->sequence = SEQ_INDEX_DECODE; } // Fall through case SEQ_INDEX_DECODE: { // Decode (a part of) the Index. If the whole Index is already // in coder->temp, read it from there. Otherwise read from // in[*in_pos] onwards. Note that index_decode() updates // coder->index_remaining and optionally coder->file_cur_pos. lzma_ret ret; if (coder->temp_size != 0) { assert(coder->temp_size - coder->temp_pos == coder->index_remaining); ret = decode_index(coder, allocator, coder->temp, &coder->temp_pos, coder->temp_size, false); } else { // Don't give the decoder more input than the known // remaining size of the Index field. size_t in_stop = in_size; if (in_size - *in_pos > coder->index_remaining) in_stop = *in_pos + (size_t)(coder->index_remaining); ret = decode_index(coder, allocator, in, in_pos, in_stop, true); } switch (ret) { case LZMA_OK: // If the Index docoder asks for more input when we // have already given it as much input as Backward Size // indicated, the file is invalid. if (coder->index_remaining == 0) return LZMA_DATA_ERROR; // We cannot get here if we were reading Index from // coder->temp because when reading from coder->temp // we give the Index decoder exactly // coder->index_remaining bytes of input. assert(coder->temp_size == 0); return LZMA_OK; case LZMA_STREAM_END: // If the decoding seems to be successful, check also // that the Index decoder consumed as much input as // indicated by the Backward Size field. if (coder->index_remaining != 0) return LZMA_DATA_ERROR; break; default: return ret; } // Calculate how much the Index tells us to seek backwards // (relative to the beginning of the Index): Total size of // all Blocks plus the size of the Stream Header field. // No integer overflow here because lzma_index_total_size() // cannot return a value greater than LZMA_VLI_MAX. const uint64_t seek_amount = lzma_index_total_size(coder->this_index) + LZMA_STREAM_HEADER_SIZE; // Check that Index is sane in sense that seek_amount won't // make us seek past the beginning of the file when locating // the Stream Header. // // coder->file_target_pos still points to the beginning of // the Index field. if (coder->file_target_pos < seek_amount) return LZMA_DATA_ERROR; // Set the target to the beginning of Stream Header. coder->file_target_pos -= seek_amount; if (coder->file_target_pos == 0) { // We would seek to the beginning of the file, but // since we already decoded that Stream Header in // SEQ_MAGIC_BYTES, we can use the cached value from // coder->first_header_flags to avoid the seek. coder->header_flags = coder->first_header_flags; coder->sequence = SEQ_HEADER_COMPARE; break; } coder->sequence = SEQ_HEADER_DECODE; // Make coder->file_target_pos point to the end of // the Stream Header field. coder->file_target_pos += LZMA_STREAM_HEADER_SIZE; // If coder->temp_size is non-zero, it points to the end // of the Index field. Then the beginning of the Index // field is at coder->temp[coder->temp_size // - coder->footer_flags.backward_size]. assert(coder->temp_size == 0 || coder->temp_size >= coder->footer_flags.backward_size); // If coder->temp contained the whole Index, see if it has // enough data to contain also the Stream Header. If so, // we avoid an external seek. // // NOTE: This can happen only with small .xz files and only // for the non-first Stream as the Stream Flags of the first // Stream are cached and already handled a few lines above. // So this isn't as useful as the other seek-avoidance cases. if (coder->temp_size != 0 && coder->temp_size - coder->footer_flags.backward_size >= seek_amount) { // Make temp_pos and temp_size point to the *end* of // Stream Header so that SEQ_HEADER_DECODE will find // the start of Stream Header from coder->temp[ // coder->temp_size - LZMA_STREAM_HEADER_SIZE]. coder->temp_pos = coder->temp_size - coder->footer_flags.backward_size - seek_amount + LZMA_STREAM_HEADER_SIZE; coder->temp_size = coder->temp_pos; } else { // Seek so that Stream Header will be at the end of // coder->temp. With typical multi-Stream files we // will usually also get the Stream Footer and Index // of the *previous* Stream in coder->temp and thus // won't need a separate seek for them. return_if_error(reverse_seek(coder, in_start, in_pos, in_size)); } } // Fall through case SEQ_HEADER_DECODE: // Copy the Stream Header field into coder->temp. // If Stream Header was already available in coder->temp // in SEQ_INDEX_DECODE, then this does nothing. if (fill_temp(coder, in, in_pos, in_size)) return LZMA_OK; // Make all these point to the beginning of Stream Header. coder->file_target_pos -= LZMA_STREAM_HEADER_SIZE; coder->temp_size -= LZMA_STREAM_HEADER_SIZE; coder->temp_pos = coder->temp_size; // Decode the Stream Header. return_if_error(hide_format_error(lzma_stream_header_decode( &coder->header_flags, coder->temp + coder->temp_size))); coder->sequence = SEQ_HEADER_COMPARE; // Fall through case SEQ_HEADER_COMPARE: // Compare Stream Header against Stream Footer. They must // match. return_if_error(lzma_stream_flags_compare( &coder->header_flags, &coder->footer_flags)); // Store the decoded Stream Flags into the Index. Use the // Footer Flags because it contains Backward Size, although // it shouldn't matter in practice. if (lzma_index_stream_flags(coder->this_index, &coder->footer_flags) != LZMA_OK) return LZMA_PROG_ERROR; // Store also the size of the Stream Padding field. It is // needed to calculate the offsets of the Streams correctly. if (lzma_index_stream_padding(coder->this_index, coder->stream_padding) != LZMA_OK) return LZMA_PROG_ERROR; // Reset it so that it's ready for the next Stream. coder->stream_padding = 0; // Append the earlier decoded Indexes after this_index. if (coder->combined_index != NULL) return_if_error(lzma_index_cat(coder->this_index, coder->combined_index, allocator)); coder->combined_index = coder->this_index; coder->this_index = NULL; // If the whole file was decoded, tell the caller that we // are finished. if (coder->file_target_pos == 0) { // The combined index must indicate the same file // size as was told to us at initialization. assert(lzma_index_file_size(coder->combined_index) == coder->file_size); // Make the combined index available to // the application. *coder->dest_index = coder->combined_index; coder->combined_index = NULL; // Mark the input buffer as used since we may have // done internal seeking and thus don't know how // many input bytes were actually used. This way // lzma_stream.total_in gets a slightly better // estimate of the amount of input used. *in_pos = in_size; return LZMA_STREAM_END; } // We didn't hit the beginning of the file yet, so continue // reading backwards in the file. If we have unprocessed // data in coder->temp, use it before requesting more data // from the application. // // coder->file_target_pos, coder->temp_size, and // coder->temp_pos all point to the beginning of Stream Header // and thus the end of the previous Stream in the file. coder->sequence = coder->temp_size > 0 ? SEQ_PADDING_DECODE : SEQ_PADDING_SEEK; break; default: assert(0); return LZMA_PROG_ERROR; } } static lzma_ret file_info_decoder_memconfig(void *coder_ptr, uint64_t *memusage, uint64_t *old_memlimit, uint64_t new_memlimit) { lzma_file_info_coder *coder = coder_ptr; // The memory usage calculation comes from three things: // // (1) The Indexes that have already been decoded and processed into // coder->combined_index. // // (2) The latest Index in coder->this_index that has been decoded but // not yet put into coder->combined_index. // // (3) The latest Index that we have started decoding but haven't // finished and thus isn't available in coder->this_index yet. // Memory usage and limit information needs to be communicated // from/to coder->index_decoder. // // Care has to be taken to not do both (2) and (3) when calculating // the memory usage. uint64_t combined_index_memusage = 0; uint64_t this_index_memusage = 0; // (1) If we have already successfully decoded one or more Indexes, // get their memory usage. if (coder->combined_index != NULL) combined_index_memusage = lzma_index_memused( coder->combined_index); // Choose between (2), (3), or neither. if (coder->this_index != NULL) { // (2) The latest Index is available. Use its memory usage. this_index_memusage = lzma_index_memused(coder->this_index); } else if (coder->sequence == SEQ_INDEX_DECODE) { // (3) The Index decoder is activate and hasn't yet stored // the new index in coder->this_index. Get the memory usage // information from the Index decoder. // // NOTE: If the Index decoder doesn't yet know how much memory // it will eventually need, it will return a tiny value here. uint64_t dummy; if (coder->index_decoder.memconfig(coder->index_decoder.coder, &this_index_memusage, &dummy, 0) != LZMA_OK) { assert(0); return LZMA_PROG_ERROR; } } // Now we know the total memory usage/requirement. If we had neither // old Indexes nor a new Index, this will be zero which isn't // acceptable as lzma_memusage() has to return non-zero on success // and even with an empty .xz file we will end up with a lzma_index // that takes some memory. *memusage = combined_index_memusage + this_index_memusage; if (*memusage == 0) *memusage = lzma_index_memusage(1, 0); *old_memlimit = coder->memlimit; // If requested, set a new memory usage limit. if (new_memlimit != 0) { if (new_memlimit < *memusage) return LZMA_MEMLIMIT_ERROR; // In the condition (3) we need to tell the Index decoder // its new memory usage limit. if (coder->this_index == NULL && coder->sequence == SEQ_INDEX_DECODE) { const uint64_t idec_new_memlimit = new_memlimit - combined_index_memusage; assert(this_index_memusage > 0); assert(idec_new_memlimit > 0); uint64_t dummy1; uint64_t dummy2; if (coder->index_decoder.memconfig( coder->index_decoder.coder, &dummy1, &dummy2, idec_new_memlimit) != LZMA_OK) { assert(0); return LZMA_PROG_ERROR; } } coder->memlimit = new_memlimit; } return LZMA_OK; } static void file_info_decoder_end(void *coder_ptr, const lzma_allocator *allocator) { lzma_file_info_coder *coder = coder_ptr; lzma_next_end(&coder->index_decoder, allocator); lzma_index_end(coder->this_index, allocator); lzma_index_end(coder->combined_index, allocator); lzma_free(coder, allocator); return; } static lzma_ret lzma_file_info_decoder_init(lzma_next_coder *next, const lzma_allocator *allocator, uint64_t *seek_pos, lzma_index **dest_index, uint64_t memlimit, uint64_t file_size) { lzma_next_coder_init(&lzma_file_info_decoder_init, next, allocator); if (dest_index == NULL) return LZMA_PROG_ERROR; lzma_file_info_coder *coder = next->coder; if (coder == NULL) { coder = lzma_alloc(sizeof(lzma_file_info_coder), allocator); if (coder == NULL) return LZMA_MEM_ERROR; next->coder = coder; next->code = &file_info_decode; next->end = &file_info_decoder_end; next->memconfig = &file_info_decoder_memconfig; coder->index_decoder = LZMA_NEXT_CODER_INIT; coder->this_index = NULL; coder->combined_index = NULL; } coder->sequence = SEQ_MAGIC_BYTES; coder->file_cur_pos = 0; coder->file_target_pos = 0; coder->file_size = file_size; lzma_index_end(coder->this_index, allocator); coder->this_index = NULL; lzma_index_end(coder->combined_index, allocator); coder->combined_index = NULL; coder->stream_padding = 0; coder->dest_index = dest_index; coder->external_seek_pos = seek_pos; // If memlimit is 0, make it 1 to ensure that lzma_memlimit_get() // won't return 0 (which would indicate an error). coder->memlimit = my_max(1, memlimit); // Prepare these for reading the first Stream Header into coder->temp. coder->temp_pos = 0; coder->temp_size = LZMA_STREAM_HEADER_SIZE; return LZMA_OK; } extern LZMA_API(lzma_ret) lzma_file_info_decoder(lzma_stream *strm, lzma_index **dest_index, uint64_t memlimit, uint64_t file_size) { lzma_next_strm_init(lzma_file_info_decoder_init, strm, &strm->seek_pos, dest_index, memlimit, file_size); // We allow LZMA_FINISH in addition to LZMA_RUN for convenience. // lzma_code() is able to handle the LZMA_FINISH + LZMA_SEEK_NEEDED // combination in a sane way. Applications still need to be careful // if they use LZMA_FINISH so that they remember to reset it back // to LZMA_RUN after seeking if needed. strm->internal->supported_actions[LZMA_RUN] = true; strm->internal->supported_actions[LZMA_FINISH] = true; return LZMA_OK; }