/////////////////////////////////////////////////////////////////////////////// // /// \file easy_encoder.c /// \brief Easy .xz Stream encoder initialization // // Author: Lasse Collin // // This file has been put into the public domain. // You can do whatever you want with this file. // /////////////////////////////////////////////////////////////////////////////// #include "easy_preset.h" #include "stream_encoder.h" struct lzma_coder_s { lzma_next_coder stream_encoder; lzma_options_easy opt_easy; }; static lzma_ret easy_encode(lzma_coder *coder, lzma_allocator *allocator, const uint8_t *restrict in, size_t *restrict in_pos, size_t in_size, uint8_t *restrict out, size_t *restrict out_pos, size_t out_size, lzma_action action) { return coder->stream_encoder.code( coder->stream_encoder.coder, allocator, in, in_pos, in_size, out, out_pos, out_size, action); } static void easy_encoder_end(lzma_coder *coder, lzma_allocator *allocator) { lzma_next_end(&coder->stream_encoder, allocator); lzma_free(coder, allocator); return; } static lzma_ret easy_encoder_init(lzma_next_coder *next, lzma_allocator *allocator, uint32_t preset, lzma_check check) { lzma_next_coder_init(easy_encoder_init, next, allocator); if (next->coder == NULL) { next->coder = lzma_alloc(sizeof(lzma_coder), allocator); if (next->coder == NULL) return LZMA_MEM_ERROR; next->code = &easy_encode; next->end = &easy_encoder_end; next->coder->stream_encoder = LZMA_NEXT_CODER_INIT; } if (lzma_easy_preset(&next->coder->opt_easy, preset)) return LZMA_OPTIONS_ERROR; return lzma_stream_encoder_init(&next->coder->stream_encoder, allocator, next->coder->opt_easy.filters, check); } extern LZMA_API(lzma_ret) lzma_easy_encoder(lzma_stream *strm, uint32_t preset, lzma_check check) { lzma_next_strm_init(easy_encoder_init, strm, preset, check); strm->internal->supported_actions[LZMA_RUN] = true; strm->internal->supported_actions[LZMA_SYNC_FLUSH] = true; strm->internal->supported_actions[LZMA_FULL_FLUSH] = true; strm->internal->supported_actions[LZMA_FINISH] = true; return LZMA_OK; }