# SPDX-License-Identifier: 0BSD # first 5 header bytes of .lzma archives based on the info from # /doc/lzma-file-format.txt # byte 0 is created by encoding LZMA property values (lc, lp, pb) # using the algorithm described in the documentation above. # lc=3, lp=0, pb=2 and dictionary size = 0x00100000 "\x5d\x00\x00\x10\x00" # lc=3, lp=1, pb=3 and dictionary size = 0x00100000 "\x93\x00\x00\x10\x00" # lc=2, lp=2, pb=4 and dictionary size = 0x00100000 "\xc8\x00\x00\x10\x00" # lc=1, lp=3, pb=1 and dictionary size = 0x00200000 "\x49\x00\x00\x20\x00" # lc=0, lp=4, pb=0 and dictionary size = 0x00200000 "\x24\x00\x00\x20\x00"