It will now return LZMA_DATA_ERROR (not LZMA_OK or LZMA_BUF_ERROR)
if LZMA_FINISH is used and there isn't enough input to finish
decoding the Block Header or the Block. The use of LZMA_DATA_ERROR
is simpler and the less risky than LZMA_BUF_ERROR but this might
be changed before 5.4.0.
Turns out that this is needed for .lzma files as the spec in
LZMA SDK says that end marker may be present even if the size
is stored in the header. Such files are rare but exist in the
real world. The code in liblzma is so old that the spec didn't
exist in LZMA SDK back then and I had understood that such
files weren't possible (the lzma tool in LZMA SDK didn't
create such files).
This modifies the internal API so that LZMA decoder can be told
if EOPM is allowed even when the uncompressed size is known.
It's allowed with .lzma and not with other uses.
Thanks to Karl Beldan for reporting the problem.
In most cases if the input file is corrupt the application won't
care about the uncompressed content at all. With this new flag
the threaded decoder will return an error as soon as any thread
has detected an error; it won't wait to copy out the data before
the location of the error.
I don't plan to use this in xz to keep the behavior consistent
between single-threaded and multi-threaded modes.
This makes it possible to call lzma_code() in a loop that only
reads new input when lzma_code() didn't fill the output buffer
completely. That isn't the calling style suggested by the
liblzma example program 02_decompress.c so perhaps the usefulness
of this feature is limited.
Also, it is possible to write such a loop so that it works
with the single-threaded decoder but not with the threaded
decoder even after this commit, or so that it works only if
lzma_mt.timeout = 0.
The zlib tutorial <https://zlib.net/zlib_how.html> is a well-known
example of a loop where more input is read only when output isn't
full. Porting this as is to liblzma would work with the
single-threaded decoder (if LZMA_CONCATENATED isn't used) but it
wouldn't work with threaded decoder even after this commit because
the loop assumes that no more output is possible when it cannot
read more input ("if (strm.avail_in == 0) break;"). This cannot
be fixed at liblzma side; the loop has to be modified at least
a little.
I'm adding this in any case because the actual code is simple
and short and should have no harmful side-effects in other
situations.
If a worker thread has consumed all input so far and it's
waiting on thr->cond and then the main thread enables
partial update for that thread, the code used to deadlock.
This commit allows one dummy decoding pass to occur in this
situation which then also does the partial update.
As part of the fix, this moves thr->progress_* updates to
avoid the second thr->mutex locking.
Thanks to Jia Tan for finding, debugging, and reporting the bug.
LZMA_TIMED_OUT is not an error and thus stopping threads on
LZMA_TIMED_OUT breaks the decoder badly.
Thanks to Jia Tan for finding the bug and for the patch.
I realize that this is about a decade late.
Big thanks to Sebastian Andrzej Siewior for the original patch.
I made a bunch of smaller changes but after a while quite a few
things got rewritten. So any bugs in the commit were created by me.
Add lzma_outq_clear_cache2() which may leave one buffer allocated
in the cache.
Add lzma_outq_outbuf_memusage() to get the memory needed for
a single lzma_outbuf. This is now used internally in outqueue.c too.
Track both the total amount of memory allocated and the amount of
memory that is in active use (not in cache).
In lzma_outbuf, allow storing the current input position that
matches the current output position. This way the main thread
can notice when no more output is possible without first providing
more input.
Allow specifying return code for lzma_outq_read() in a finished
lzma_outbuf.
If lzma_index_append() failed (most likely memory allocation failure)
it could have gone unnoticed and the resulting .xz file would have
an incorrect Index. Decompressing such a file would produce the
correct uncompressed data but then an error would occur when
verifying the Index field.
Now it limits the input and output buffer sizes that are
passed to a raw decoder. This way there's no need to check
if the sizes can grow too big or overflow when updating
Compressed Size and Uncompressed Size counts. This also means
that a corrupt file cannot cause the raw decoder to process
useless extra input or output that would exceed the size info
in Block Header (and thus cause LZMA_DATA_ERROR anyway).
More importantly, now the size information is verified more
carefully in case raw decoder returns LZMA_OK. This doesn't
really matter with the current single-threaded .xz decoder
as the errors would be detected slightly later anyway. But
this helps avoiding corner cases in the upcoming threaded
decompressor, and it might help other Block decoder uses
outside liblzma too.
The test files bad-1-lzma2-{9,10,11}.xz test these conditions.
With the single-threaded .xz decoder the only difference is
that LZMA_DATA_ERROR is detected in a difference place now.
Previously lzma_lzma_props_encode() and lzma_lzma2_props_encode()
assumed that the options pointers must be non-NULL because the
with these filters the API says it must never be NULL. It is
good to do these checks anyway.
This broke 32-bit builds due to a pointer type mismatch.
This bug was introduced with the output-size-limited encoding
in 625f4c7c99.
Thanks to huangqinjin for the bug report.
When the uncompressed size is known to be exact, after decompressing
the stream exactly comp_size bytes of input must have been consumed.
This is a minor improvement to error detection.
The caller must still not specify an uncompressed size bigger
than the actual uncompressed size.
As a downside, this now needs the exact compressed size.
Right now this is just a planned extra-compact format for use
in the EROFS file system in Linux. At this point it's possible
that the format will either change or be abandoned and removed
completely.
The special thing about the encoder is that it uses the
output-size-limited encoding added in the previous commit.
EROFS uses fixed-sized blocks (e.g. 4 KiB) to hold compressed
data so the compressors must be able to create valid streams
that fill the given block size.
With this it is possible to encode LZMA1 data without EOPM so that
the encoder will encode as much input as it can without exceeding
the specified output size limit. The resulting LZMA1 stream will
be a normal LZMA1 stream without EOPM. The actual uncompressed size
will be available to the caller via the uncomp_size pointer.
One missing thing is that the LZMA layer doesn't inform the LZ layer
when the encoding is finished and thus the LZ may read more input
when it won't be used. However, this doesn't matter if encoding is
done with a single call (which is the planned use case for now).
For proper multi-call encoding this should be improved.
This commit only adds the functionality for internal use.
Nothing uses it yet.
Before this commit all output queue buffers were allocated as
a single big allocation. Now each buffer is allocated separately
when needed. Used buffers are cached to avoid reallocation
overhead but the cache will keep only one buffer size at a time.
This should make things work OK in the decompression where most
of the time the buffer sizes will be the same but with some less
common files the buffer sizes may vary.
While this should work fine, it's still a bit preliminary
and may even get reverted if it turns out to be useless for
decompression.
When Intel CET is enabled, we need to include <cet.h> in assembly codes
to mark Intel CET support and add _CET_ENDBR to indirect jump targets.
Tested on Intel Tiger Lake under CET enabled Linux.
The comment didn't match the value of RC_SYMBOLS_MAX and the value
itself was slightly larger than actually needed. The only harm
about this was that memory usage was a few bytes larger.
Using the aligned methods requires more care to ensure that
the address really is aligned, so it's nicer if the aligned
methods are prefixed. The next commit will remove the unaligned_
prefix from the unaligned methods which in liblzma are used in
more places than the aligned ones.
LZMA_TIMED_OUT is *internally* used as a value for lzma_ret
enumeration. Previously it was #defined to 32 and cast to lzma_ret.
That way it wasn't visible in the public API, but this was hackish.
Now the public API has eight LZMA_RET_INTERNALx members and
LZMA_TIMED_OUT is #defined to LZMA_RET_INTERNAL1. This way
the code is cleaner overall although the public API has a few
extra mysterious enum members.
I should have always known this but I didn't. Here is an example
as a reminder to myself:
int mycopy(void *dest, void *src, size_t n)
{
memcpy(dest, src, n);
return dest == NULL;
}
In the example, a compiler may assume that dest != NULL because
passing NULL to memcpy() would be undefined behavior. Testing
with GCC 8.2.1, mycopy(NULL, NULL, 0) returns 1 with -O0 and -O1.
With -O2 the return value is 0 because the compiler infers that
dest cannot be NULL because it was already used with memcpy()
and thus the test for NULL gets optimized out.
In liblzma, if a null-pointer was passed to memcpy(), there were
no checks for NULL *after* the memcpy() call, so I cautiously
suspect that it shouldn't have caused bad behavior in practice,
but it's hard to be sure, and the problematic cases had to be
fixed anyway.
Thanks to Jeffrey Walton.
FUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION is #defined when liblzma
is being built for fuzz testing.
Most fuzzed inputs would normally get rejected because of incorrect
CRC32 and the actual header decoding code wouldn't get fuzzed.
Disabling CRC32 checks avoids this problem. The fuzzer program
must still use LZMA_IGNORE_CHECK flag to disable verification of
integrity checks of uncompressed data.
The 0 got treated specially in a buggy way and as a result
the function did nothing. The API doc said that 0 was supposed
to return LZMA_PROG_ERROR but it didn't.
Now 0 is treated as if 1 had been specified. This is done because
0 is already used to indicate an error from lzma_memlimit_get()
and lzma_memusage().
In addition, lzma_memlimit_set() no longer checks that the new
limit is at least LZMA_MEMUSAGE_BASE. It's counter-productive
for the Index decoder and was actually needed only by the
auto decoder. Auto decoder has now been modified to check for
LZMA_MEMUSAGE_BASE.
It returned LZMA_PROG_ERROR, which was done to avoid zero as
the limit (because it's a special value elsewhere), but using
LZMA_PROG_ERROR is simply inconvenient and can cause bugs.
The fix/workaround is to treat 0 as if it were 1 byte. It's
effectively the same thing. The only weird consequence is
that then lzma_memlimit_get() will return 1 even when 0 was
specified as the limit.
This fixes a very rare corner case in xz --list where a specific
memory usage limit and a multi-stream file could print the
error message "Internal error (bug)" instead of saying that
the memory usage limit is too low.
Only one definition was visible in a translation unit.
It avoided a few casts and temp variables but seems that
this hack doesn't work with link-time optimizations in compilers
as it's not C99/C11 compliant.
Fixes:
http://www.mail-archive.com/xz-devel@tukaani.org/msg00279.html
This is the sane thing to do. The conflict with OpenSSL
on some OSes and especially that the OS-provided versions
can be significantly slower makes it clear that it was
a mistake to have the external SHA-256 support enabled by
default.
Those who want it can now pass --enable-external-sha256 to
configure. INSTALL was updated with notes about OSes where
this can be a bad idea.
The SHA-256 detection code in configure.ac had some bugs that
could lead to a build failure in some situations. These were
fixed, although it doesn't matter that much now that the
external SHA-256 is disabled by default.
MINIX >= 3.2.0 uses NetBSD's libc and thus has SHA256_Init
in libc instead of libutil. Support for the libutil version
was removed.
When optimizing, GCC can reorder code so that an uninitialized
value gets used in a comparison, which makes Valgrind unhappy.
It doesn't happen when compiled with -O0, which I tend to use
when running Valgrind.
Thanks to Rich Prohaska. I remember this being mentioned long
ago by someone else but nothing was done back then.
People shouldn't rely on the presets when decoding raw streams,
but xz uses the presets as the starting point for raw decoder
options anyway.
lzma_encocder_presets.c was renamed to lzma_presets.c to
make it clear it's not used solely by the encoder code.
lzma_index_dup() calls index_dup_stream() which, in case of
an error, calls index_stream_end() to free memory allocated
by index_stream_init(). However, it illogically didn't
actually free the memory. To make it logical, the tree
handling code was modified a bit in addition to changing
index_stream_end().
Thanks to Evan Nemerson for the bug report.
I know that soname != app version, but I skip AGE=1
in -version-info to make the soname match the liblzma
version anyway. It doesn't hurt anything as long as
it doesn't conflict with library versioning rules.
This way an invalid filter chain is detected at the Stream
encoder initialization instead of delaying it to the first
call to lzma_code() which triggers the initialization of
the actual filter encoder(s).
POSIX supports $< only in inference rules (suffix rules).
Using it elsewhere is a GNU make extension and doesn't
work e.g. with OpenBSD make.
Thanks to Christian Weisgerber for the patch.
Note that this slightly changes how lzma_block_header_decode()
has been documented. Earlier it said that the .version is set
to the lowest required value, but now it says that the .version
field is kept unchanged if possible. In practice this doesn't
affect any old code, because before this commit the only
possible .version was 0.
The Maj macro is used where multiple things are added
together, so making Maj a sum of two expressions allows
some extra freedom for the compiler to schedule the
instructions.
I learned this trick from
<http://www.hackersdelight.org/corres.txt>.
This looks weird because the rotations become sequential,
but it helps quite a bit on both 32-bit and 64-bit x86:
- It requires fewer instructions on two-operand
instruction sets like x86.
- It requires one register less which matters especially
on 32-bit x86.
I hope this doesn't hurt other archs.
I didn't invent this idea myself, but I don't remember where
I saw it first.