That is, if the specified nice_len is smaller than the minimum
of the match finder, silently use the match finder's minimum value
instead of reporting an error. The old behavior is annoying to users
and it complicates xz options handling too.
The encoder doesn't support dictionary sizes larger than 1536 MiB.
This is validated, for example, when calculating the memory usage
via lzma_raw_encoder_memusage(). It is also enforced by the LZ
part of the encoder initialization. However, LZMA encoder with
LZMA_MODE_NORMAL did an unsafe calculation with dict_size before
such validation and that results in an infinite loop if dict_size
was 2 << 30 or greater.
Turns out that this is needed for .lzma files as the spec in
LZMA SDK says that end marker may be present even if the size
is stored in the header. Such files are rare but exist in the
real world. The code in liblzma is so old that the spec didn't
exist in LZMA SDK back then and I had understood that such
files weren't possible (the lzma tool in LZMA SDK didn't
create such files).
This modifies the internal API so that LZMA decoder can be told
if EOPM is allowed even when the uncompressed size is known.
It's allowed with .lzma and not with other uses.
Thanks to Karl Beldan for reporting the problem.
Previously lzma_lzma_props_encode() and lzma_lzma2_props_encode()
assumed that the options pointers must be non-NULL because the
with these filters the API says it must never be NULL. It is
good to do these checks anyway.
With this it is possible to encode LZMA1 data without EOPM so that
the encoder will encode as much input as it can without exceeding
the specified output size limit. The resulting LZMA1 stream will
be a normal LZMA1 stream without EOPM. The actual uncompressed size
will be available to the caller via the uncomp_size pointer.
One missing thing is that the LZMA layer doesn't inform the LZ layer
when the encoding is finished and thus the LZ may read more input
when it won't be used. However, this doesn't matter if encoding is
done with a single call (which is the planned use case for now).
For proper multi-call encoding this should be improved.
This commit only adds the functionality for internal use.
Nothing uses it yet.
Only one definition was visible in a translation unit.
It avoided a few casts and temp variables but seems that
this hack doesn't work with link-time optimizations in compilers
as it's not C99/C11 compliant.
Fixes:
http://www.mail-archive.com/xz-devel@tukaani.org/msg00279.html
People shouldn't rely on the presets when decoding raw streams,
but xz uses the presets as the starting point for raw decoder
options anyway.
lzma_encocder_presets.c was renamed to lzma_presets.c to
make it clear it's not used solely by the encoder code.
There is a tiny risk of causing breakage: If an application
assigns lzma_stream.allocator to a non-const pointer, such
code won't compile anymore. I don't know why anyone would do
such a thing though, so in practice this shouldn't cause trouble.
Thanks to Jan Kratochvil for the patch.
Spot candidates by running these commands:
git ls-files |xargs perl -0777 -n \
-e 'while (/\b(then?|[iao]n|i[fst]|but|f?or|at|and|[dt]o)\s+\1\b/gims)' \
-e '{$n=($` =~ tr/\n/\n/ + 1); ($v=$&)=~s/\n/\\n/g; print "$ARGV:$n:$v\n"}'
Thanks to Jim Meyering for the original patch.
The decoder considered empty LZMA2 streams to be corrupt.
This shouldn't matter much with .xz files, because no encoder
creates empty LZMA2 streams in .xz. This bug is more likely
to cause problems in applications that use raw LZMA2 streams.
This has no semantic changes. I find the new names slightly
more logical and they match the names that are already used
in XZ Embedded.
The name fastpos wasn't changed (not worth the hassle).
This should reduce the cases where --extreme makes
compression worse. On the other hand, some other
files may now benefit slightly less from --extreme.
Originally the idea was that using LZMA_FULL_FLUSH
with Stream encoder would read the filter chain
from the same array that was used to intialize the
Stream encoder. Since most apps wouldn't use
LZMA_FULL_FLUSH, most apps wouldn't need to keep
the filter chain available after initializing the
Stream encoder. However, due to my mistake, it
actually required keeping the array always available.
Since setting the new filter chain via the array
used at initialization time is not a nice way to do
it for a couple of reasons, this commit ditches it
and introduces lzma_filters_update(). This new function
replaces also the "persistent" flag used by LZMA2
(and to-be-designed Subblock filter), which was also
an ugly thing to do.
Thanks to Alexey Tourbin for reminding me about the problem
that Stream encoder used to require keeping the filter
chain allocated.
This replaces bswap.h and integer.h.
The tuklib module uses <byteswap.h> on GNU,
<sys/endian.h> on *BSDs and <sys/byteorder.h>
on Solaris, which may contain optimized code
like inline assembly.
Don't use libtool convenience libraries to avoid recently
discovered long-standing subtle but somewhat severe bugs
in libtool (at least 1.5.22 and 2.2.6 are affected). It
was found when porting XZ Utils to Windows
<http://lists.gnu.org/archive/html/libtool/2009-06/msg00070.html>
but the problem is significant also e.g. on GNU/Linux.
Unless --disable-shared is passed to configure, static
library built from a set of convenience libraries will
contain PIC objects. That is, while libtool builds non-PIC
objects too, only PIC objects will be used from the
convenience libraries. On 32-bit x86 (tested on mobile XP2400+),
using PIC instead of non-PIC makes the decompressor 10 % slower
with the default CFLAGS.
So while xz was linked against static liblzma by default,
it got the slower PIC objects unless --disable-shared was
used. I tend develop and benchmark with --disable-shared
due to faster build time, so I hadn't noticed the problem
in benchmarks earlier.
This commit also adds support for building Windows resources
into liblzma and executables.
that was related to LZMA_MODE_FAST. The original code is slightly
faster although it compresses slightly worse. But since it is fast
mode, it is better to select the faster version.