The first member of lzma_lz_encoder doesn't necessarily need to be set
to NULL since it will always be set before anything tries to use it.
However the function pointer members must be set to NULL since other
functions rely on this NULL value to determine if this behavior is
supported or not.
This fixes a somewhat serious bug, where the options_update() and
set_out_limit() function pointers are not set to NULL. This seems to
have been forgotten since these function pointers were added many years
after the original two (code() and end()).
The problem is that by not setting this to NULL we are relying on the
memory allocation to zero things out if lzma_filters_update() is called
on a LZMA1 encoder. The function pointer for set_out_limit() is less
serious because there is not an API function that could call this in an
incorrect way. set_out_limit() is only called by the MicroLZMA encoder,
which must use LZMA1 where set_out_limit() is always set. Its currently
not possible to call set_out_limit() on an LZMA2 encoder at this time.
So calling lzma_filters_update() on an LZMA1 encoder had undefined
behavior since its possible that memory could be manipulated so the
options_update member pointed to a different instruction sequence.
This is unlikely to be a bug in an existing application since it relies
on calling lzma_filters_update() on an LZMA1 encoder in the first place.
For instance, it does not affect xz because lzma_filters_update() can
only be used when encoding to the .xz format.
lzma_raw_encoder() and lzma_raw_encoder_init() used "options" as the
parameter name instead of "filters" (used by the declaration). "filters"
is more clear since the parameter represents the list of filters passed
to the raw encoder, each of which contains filter options.
lzma_encoder_init() did not check for NULL options, but
lzma2_encoder_init() did. This is more of a code style improvement than
anything else to help make lzma_encoder_init() and lzma2_encoder_init()
more similar.
The macro lzma_attr_visibility_hidden has to be defined to make
fastpos.h usable. The visibility attribute is irrelevant to
fastpos_tablegen.c so simply #define the macro to an empty value.
fastpos_tablegen.c is never built by the included build systems
and so the problem wasn't noticed earlier. It's just a standalone
program for generating fastpos_table.c.
Fixes: https://github.com/tukaani-project/xz/pull/69
Thanks to GitHub user Jamaika1.
In ELF shared libs:
-fvisibility=hidden affects definitions of symbols but not
declarations.[*] This doesn't affect direct calls to functions
inside liblzma as a linker can replace a call to lzma_foo@plt
with a call directly to lzma_foo when -fvisibility=hidden is used.
[*] It has to be like this because otherwise every installed
header file would need to explictly set the symbol visibility
to default.
When accessing extern variables that aren't defined in the
same translation unit, compiler assumes that the variable has
the default visibility and thus indirection is needed. Unlike
function calls, linker cannot optimize this.
Using __attribute__((__visibility__("hidden"))) with the extern
variable declarations tells the compiler that indirection isn't
needed because the definition is in the same shared library.
About 15+ years ago, someone told me that it would be good if
the CRC tables would be defined in the same translation unit
as the C code of the CRC functions. While I understood that it
could help a tiny amount, I didn't want to change the code because
a separate translation unit for the CRC tables was needed for the
x86 assembly code anyway. But when visibility attributes are
supported, simply marking the extern declaration with the
hidden attribute will get identical result. When there are only
a few affected variables, this is trivial to do. I wish I had
understood this back then already.
MinGW (formely a MinGW.org Project, later the MinGW.OSDN Project
at <https://osdn.net/projects/mingw/>) has GCC 9.2.0 as the
most recent GCC package (released 2021-02-02). The project might
still be alive but majority of people have switched to MinGW-w64.
Thus it seems clearer to refer to MinGW-w64 in our API headers too.
Building with MinGW is likely to still work but I haven't tested it
in the recent years.
It properly adds -DLZMA_API_STATIC when compiling code that
will be linked against static liblzma. Having it there on
systems other than Windows does no harm.
See: https://www.msys2.org/docs/pkgconfig/
When the generic fast crc64 method is used, then we omit
lzma_crc64_table[][].
The C standards don't allow an empty translation unit which can be
avoided by declaring something, without exporting any symbols.
xrealloc() is obviously incorrect, modern GCC docs even
mention realloc() as an example where this attribute
cannot be used.
liblzma's lzma_alloc() and lzma_alloc_zero() would be
correct uses most of the time but custom allocators
may use a memory pool or otherwise hold the pointer
so aliasing issues could happen in theory.
The xstrdup() case likely was correct but I removed it anyway.
Now there are no __malloc__ attributes left in the code.
The allocations aren't in hot paths so this should make
no practical difference.
The argument to vli_ceil4() should always guarantee the return value
is also a valid lzma_vli. Thus the highest three valid lzma_vli values
are invalid arguments. All uses of the function ensure this so the
assert is updated to match this.
This was not a security bug since there was no path to overflow
UINT64_MAX in lzma_index_append() or when it calls index_file_size().
The bug was discovered by a failing assert() in vli_ceil4() when called
from index_file_size() when unpadded_sum (the sum of the compressed size
of current Stream and the unpadded_size parameter) exceeds LZMA_VLI_MAX.
Previously, the unpadded_size parameter was checked to be not greater
than UNPADDED_SIZE_MAX, but no check was done once compressed_base was
added.
This could not have caused an integer overflow in index_file_size() when
called by lzma_index_append(). The calculation for file_size breaks down
into the sum of:
- Compressed base from all previous Streams
- 2 * LZMA_STREAM_HEADER_SIZE (size of the current Streams header and
footer)
- stream_padding (can be set by lzma_index_stream_padding())
- Compressed base from the current Stream
- Unpadded size (parameter to lzma_index_append())
The sum of everything except for Unpadded size must be less than
LZMA_VLI_MAX. This is guarenteed by overflow checks in the functions
that can set these values including lzma_index_stream_padding(),
lzma_index_append(), and lzma_index_cat(). The maximum value for
Unpadded size is enforced by lzma_index_append() to be less than or
equal UNPADDED_SIZE_MAX. Thus, the sum cannot exceed UINT64_MAX since
LZMA_VLI_MAX is half of UINT64_MAX.
Thanks to Joona Kannisto for reporting this.
To workaround Automake lacking Windows resource compiler support, an
empty source file is compiled to overwrite the resource files for static
library builds. Translation units without an external declaration are
not allowed by the C standard and result in a warning when used with
-Wempty-translation-unit (Clang) or -pedantic (GCC).
Reword "options required" to "options read". The previous wording
may have suggested that the options listed were all required when
the filters are used for encoding or decoding. Now it should be
more clear that the options listed are the ones relevant for
encoding or decoding.
In lzma_memcmplen(), the <intrin.h> header file is only included if
_MSC_VER and _M_X64 are both defined but _BitScanForward64() was
previously used if _M_X64 was defined. GCC for MSYS2 defines _M_X64 but
not _MSC_VER so _BitScanForward64() was used without including
<intrin.h>.
Now, lzma_memcmplen() will use __builtin_ctzll() for MSYS2 GCC builds as
expected.
This change only impacts the compiler warning since it was impossible
for the wait_abs struct in stream_encode_mt() to be used before it was
initialized since mythread_condtime_set() will always be called before
mythread_cond_timedwait().
Since the mythread.h code is different between the POSIX and
Windows versions, this warning was only present on Windows builds.
Thanks to Arthur S for reporting the warning and providing an initial
patch.
Legacy Windows did not need to #include <intrin.h> to use the MSVC
intrinsics. Newer versions likely just issue a warning, but the MSVC
documentation says to include the header file for the intrinsics we use.
GCC and Clang can "pretend" to be MSVC on Windows, so extra checks are
needed in tuklib_integer.h to only include <intrin.h> when it will is
actually needed.
The \mainpage command is used in the first block of comments in lzma.h.
This changes the previously nearly empty index.html to use the first
comment block in lzma.h for its contents.
lzma.h is no longer documented separately, but this is for the better
since lzma.h only defined a few macros that users do not need to use.
The individual API header files all have a disclaimer that they should
not be #included directly, so there should be no confusion on the fact
that lzma.h should be the only header used by applications.
Additionally, the note "See ../lzma.h for information about liblzma as
a whole." was removed since lzma.h is now the main page of the
generated HTML and does not have its own page anymore. So it would be
confusing in the HTML version and was only a "nice to have" when
browsing the source files.
lzma_lzma_preset() does not guarentee that the lzma_options_lzma are
usable in an encoder even if it returns false (success). If liblzma
is built with default configurations, then the options will always be
usable. However if the match finders hc3, hc4, or bt4 are disabled, then
the options may not be usable depending on the preset level requested.
The documentation was updated to reflect this complexity, since this
behavior was unclear before.
All functions now explicitly specify parameter and return values.
The notes and code annotations were moved before the parameter and
return value descriptions for consistency.
Also, the description above lzma_filter_encoder_is_supported() about
not being able to list available filters was removed since
lzma_str_list_filters() will do this.
In the C99 and C17 standards, section 6.5.6 paragraph 8 means that
adding 0 to a null pointer is undefined behavior. As of writing,
"clang -fsanitize=undefined" (Clang 15) diagnoses this. However,
I'm not aware of any compiler that would take advantage of this
when optimizing (Clang 15 included). It's good to avoid this anyway
since compilers might some day infer that pointer arithmetic implies
that the pointer is not NULL. That is, the following foo() would then
unconditionally return 0, even for foo(NULL, 0):
void bar(char *a, char *b);
int foo(char *a, size_t n)
{
bar(a, a + n);
return a == NULL;
}
In contrast to C, C++ explicitly allows null pointer + 0. So if
the above is compiled as C++ then there is no undefined behavior
in the foo(NULL, 0) call.
To me it seems that changing the C standard would be the sane
thing to do (just add one sentence) as it would ensure that a huge
amount of old code won't break in the future. Based on web searches
it seems that a large number of codebases (where null pointer + 0
occurs) are being fixed instead to be future-proof in case compilers
will some day optimize based on it (like making the above foo(NULL, 0)
return 0) which in the worst case will cause security bugs.
Some projects don't plan to change it. For example, gnulib and thus
many GNU tools currently require that null pointer + 0 is defined:
https://lists.gnu.org/archive/html/bug-gnulib/2021-11/msg00000.htmlhttps://www.gnu.org/software/gnulib/manual/html_node/Other-portability-assumptions.html
In XZ Utils null pointer + 0 issue should be fixed after this
commit. This adds a few if-statements and thus branches to avoid
null pointer + 0. These check for size > 0 instead of ptr != NULL
because this way bugs where size > 0 && ptr == NULL will likely
get caught quickly. None of them are in hot spots so it shouldn't
matter for performance.
A little less readable version would be replacing
ptr + offset
with
offset != 0 ? ptr + offset : ptr
or creating a macro for it:
#define my_ptr_add(ptr, offset) \
((offset) != 0 ? ((ptr) + (offset)) : (ptr))
Checking for offset != 0 instead of ptr != NULL allows GCC >= 8.1,
Clang >= 7, and Clang-based ICX to optimize it to the very same code
as ptr + offset. That is, it won't create a branch. So for hot code
this could be a good solution to avoid null pointer + 0. Unfortunately
other compilers like ICC 2021 or MSVC 19.33 (VS2022) will create a
branch from my_ptr_add().
Thanks to Marcin Kowalczyk for reporting the problem:
https://github.com/tukaani-project/xz/issues/36