Before this commit all output queue buffers were allocated as
a single big allocation. Now each buffer is allocated separately
when needed. Used buffers are cached to avoid reallocation
overhead but the cache will keep only one buffer size at a time.
This should make things work OK in the decompression where most
of the time the buffer sizes will be the same but with some less
common files the buffer sizes may vary.
While this should work fine, it's still a bit preliminary
and may even get reverted if it turns out to be useless for
decompression.
There is a tiny risk of causing breakage: If an application
assigns lzma_stream.allocator to a non-const pointer, such
code won't compile anymore. I don't know why anyone would do
such a thing though, so in practice this shouldn't cause trouble.
Thanks to Jan Kratochvil for the patch.
This is the simplest method to do threading, which splits
the uncompressed data into blocks and compresses them
independently from each other. There's room for improvement
especially to reduce the memory usage, but nevertheless,
this is a good start.