Now extra buffer space is reserved so that repeating bytes for
any single match will never need to copy from two places (both
the beginning and the end of the buffer). This simplifies
dict_repeat() and helps a little with speed.
This seems to reduce .lzma decompression time about 2 %, so
with .xz and CRC it could be slightly less. The small things
add up still.
The new decoder resumes the first decoder loop in the Resumable mode.
Then, the code executes in Non-resumable mode until it detects that it
cannot guarantee to have enough input/output to decode another symbol.
The Resumable mode is how the decoder has always worked. Before decoding
every input bit, it checks if there is enough space and will save its
location to be resumed later. When the decoder has more input/output,
it jumps back to the correct sequence in the Resumable mode code.
When the input/output buffers are large, the Resumable mode is much
slower than the Non-resumable because it has more branches and is harder
for the compiler to optimize since it is in a large switch block.
Early benchmarking shows significant time improvement (8-10% on gcc and
clang x86) by using the Non-resumable code as much as possible.
Perhaps the generated files aren't even copyrightable but
using the same license for them as for the rest of the liblzma
keeps things more consistent for tools that look for license info.
This fixes the recent change to lzma_lz_encoder that used memzero
instead of the NULL constant. On some compilers the NULL constant
(always 0) may not equal the NULL pointer (this only needs to guarentee
to not point to valid memory address).
Later code compares the pointers to the NULL pointer so we must
initialize them with the NULL pointer instead of 0 to guarentee
code correctness.
The first member of lzma_lz_encoder doesn't necessarily need to be set
to NULL since it will always be set before anything tries to use it.
However the function pointer members must be set to NULL since other
functions rely on this NULL value to determine if this behavior is
supported or not.
This fixes a somewhat serious bug, where the options_update() and
set_out_limit() function pointers are not set to NULL. This seems to
have been forgotten since these function pointers were added many years
after the original two (code() and end()).
The problem is that by not setting this to NULL we are relying on the
memory allocation to zero things out if lzma_filters_update() is called
on a LZMA1 encoder. The function pointer for set_out_limit() is less
serious because there is not an API function that could call this in an
incorrect way. set_out_limit() is only called by the MicroLZMA encoder,
which must use LZMA1 where set_out_limit() is always set. Its currently
not possible to call set_out_limit() on an LZMA2 encoder at this time.
So calling lzma_filters_update() on an LZMA1 encoder had undefined
behavior since its possible that memory could be manipulated so the
options_update member pointed to a different instruction sequence.
This is unlikely to be a bug in an existing application since it relies
on calling lzma_filters_update() on an LZMA1 encoder in the first place.
For instance, it does not affect xz because lzma_filters_update() can
only be used when encoding to the .xz format.
This is fixed by using memzero() to set all members of lzma_lz_encoder
to NULL after it is allocated. This ensures this mistake will not occur
here in the future if any additional function pointers are added.
It doesn't warn on a 64-bit system because truncating
a ptrdiff_t (signed long) to uint32_t is diagnosed under
-Wconversion by GCC and -Wshorten-64-to-32 by Clang.
That is, if the specified nice_len is smaller than the minimum
of the match finder, silently use the match finder's minimum value
instead of reporting an error. The old behavior is annoying to users
and it complicates xz options handling too.
This uses it for CRC table initializations when using --disable-small.
It avoids mythread_once() overhead. It also means that then
--disable-small --disable-threads is thread-safe if this attribute
is supported.
Turns out that this is needed for .lzma files as the spec in
LZMA SDK says that end marker may be present even if the size
is stored in the header. Such files are rare but exist in the
real world. The code in liblzma is so old that the spec didn't
exist in LZMA SDK back then and I had understood that such
files weren't possible (the lzma tool in LZMA SDK didn't
create such files).
This modifies the internal API so that LZMA decoder can be told
if EOPM is allowed even when the uncompressed size is known.
It's allowed with .lzma and not with other uses.
Thanks to Karl Beldan for reporting the problem.
With this it is possible to encode LZMA1 data without EOPM so that
the encoder will encode as much input as it can without exceeding
the specified output size limit. The resulting LZMA1 stream will
be a normal LZMA1 stream without EOPM. The actual uncompressed size
will be available to the caller via the uncomp_size pointer.
One missing thing is that the LZMA layer doesn't inform the LZ layer
when the encoding is finished and thus the LZ may read more input
when it won't be used. However, this doesn't matter if encoding is
done with a single call (which is the planned use case for now).
For proper multi-call encoding this should be improved.
This commit only adds the functionality for internal use.
Nothing uses it yet.
I should have always known this but I didn't. Here is an example
as a reminder to myself:
int mycopy(void *dest, void *src, size_t n)
{
memcpy(dest, src, n);
return dest == NULL;
}
In the example, a compiler may assume that dest != NULL because
passing NULL to memcpy() would be undefined behavior. Testing
with GCC 8.2.1, mycopy(NULL, NULL, 0) returns 1 with -O0 and -O1.
With -O2 the return value is 0 because the compiler infers that
dest cannot be NULL because it was already used with memcpy()
and thus the test for NULL gets optimized out.
In liblzma, if a null-pointer was passed to memcpy(), there were
no checks for NULL *after* the memcpy() call, so I cautiously
suspect that it shouldn't have caused bad behavior in practice,
but it's hard to be sure, and the problematic cases had to be
fixed anyway.
Thanks to Jeffrey Walton.
Only one definition was visible in a translation unit.
It avoided a few casts and temp variables but seems that
this hack doesn't work with link-time optimizations in compilers
as it's not C99/C11 compliant.
Fixes:
http://www.mail-archive.com/xz-devel@tukaani.org/msg00279.html
When optimizing, GCC can reorder code so that an uninitialized
value gets used in a comparison, which makes Valgrind unhappy.
It doesn't happen when compiled with -O0, which I tend to use
when running Valgrind.
Thanks to Rich Prohaska. I remember this being mentioned long
ago by someone else but nothing was done back then.
This avoids a memzero() call for a newly-allocated memory,
which can be expensive when encoding small streams with
an over-sized dictionary.
To avoid using lzma_alloc_zero() for memory that doesn't
need to be zeroed, lzma_mf.son is now allocated separately,
which requires handling it separately in normalize() too.
Thanks to Vincenzo Innocente for reporting the problem.
There is a tiny risk of causing breakage: If an application
assigns lzma_stream.allocator to a non-const pointer, such
code won't compile anymore. I don't know why anyone would do
such a thing though, so in practice this shouldn't cause trouble.
Thanks to Jan Kratochvil for the patch.
It was 8 + nice_len / 4, now it is 4 + nice_len / 4.
This allows faster settings at lower nice_len values,
even though it seems that I won't use automatic depth
calcuation with HC3 and HC4 in the presets.
When using -O2 with GCC, it liked to swap two comparisons
in one "if" statement. It's otherwise fine except that
the latter part, which is seemingly never executed, got
executed (nothing wrong with that) and then triggered
warning in Valgrind about conditional jump depending on
uninitialized variable. A few people find this annoying
so do things a bit differently to avoid the warning.
Originally the idea was that using LZMA_FULL_FLUSH
with Stream encoder would read the filter chain
from the same array that was used to intialize the
Stream encoder. Since most apps wouldn't use
LZMA_FULL_FLUSH, most apps wouldn't need to keep
the filter chain available after initializing the
Stream encoder. However, due to my mistake, it
actually required keeping the array always available.
Since setting the new filter chain via the array
used at initialization time is not a nice way to do
it for a couple of reasons, this commit ditches it
and introduces lzma_filters_update(). This new function
replaces also the "persistent" flag used by LZMA2
(and to-be-designed Subblock filter), which was also
an ugly thing to do.
Thanks to Alexey Tourbin for reminding me about the problem
that Stream encoder used to require keeping the filter
chain allocated.
This replaces bswap.h and integer.h.
The tuklib module uses <byteswap.h> on GNU,
<sys/endian.h> on *BSDs and <sys/byteorder.h>
on Solaris, which may contain optimized code
like inline assembly.
Seems that it is a problem in some cases if the same
version of XZ Utils produces different output on different
endiannesses, so this commit fixes that problem. The output
will still vary between different XZ Utils versions, but I
cannot avoid that for now.
This commit bloatens the code on big endian systems by 1 KiB,
which should be OK since liblzma is bloated already. ;-)