From dcfe5632992fb7f06f921da13fcdd84f83d0d285 Mon Sep 17 00:00:00 2001 From: Lasse Collin Date: Mon, 30 Oct 2023 17:43:03 +0200 Subject: [PATCH] liblzma: #define lzma_always_inline in common.h. --- src/liblzma/common/common.h | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) diff --git a/src/liblzma/common/common.h b/src/liblzma/common/common.h index b09e8ddf..378923e4 100644 --- a/src/liblzma/common/common.h +++ b/src/liblzma/common/common.h @@ -98,6 +98,23 @@ # endif #endif +// MSVC has __forceinline which shouldn't be combined with the inline keyword +// (results in a warning). +// +// GCC 3.1 added always_inline attribute so we don't need to check +// for __GNUC__ version. Similarly, all relevant Clang versions +// support it (at least Clang 3.0.0 does already). +// Other compilers might support too which also support __has_attribute +// (Solaris Studio) so do that check too. +#if defined(_MSC_VER) +# define lzma_always_inline __forceinline +#elif defined(__GNUC__) || defined(__clang__) || defined(__INTEL_COMPILER) \ + || lzma_has_attribute(__always_inline__) +# define lzma_always_inline inline __attribute__((__always_inline__)) +#else +# define lzma_always_inline inline +#endif + // These allow helping the compiler in some often-executed branches, whose // result is almost always the same. #ifdef __GNUC__