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liblzma: Index decoder: Detect a too large allocation earlier
Previously, if an Index had more than PREALLOC_MAX Records, then allocations were done in PREALLOC_DEFAULT chunks (512 Records). That makes little sense in practice because it's likely that one would run out of address space later. Return LZMA_MEM_ERROR error pre-emptively if PREALLOC_MAX would be exceeded.
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@ -427,11 +427,11 @@ lzma_index_end(lzma_index *i, const lzma_allocator *allocator)
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}
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extern void
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extern bool
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lzma_index_prealloc(lzma_index *i, lzma_vli records)
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{
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if (records > PREALLOC_MAX)
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records = PREALLOC_MAX;
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return true;
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// If index_decoder.c calls us with records == 0, it's decoding
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// an Index that has no Records. In that case the decoder won't call
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@ -454,7 +454,7 @@ lzma_index_prealloc(lzma_index *i, lzma_vli records)
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records = INDEX_GROUP_SIZE;
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i->prealloc = (size_t)(records);
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return;
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return false;
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}
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@ -38,7 +38,9 @@ extern uint32_t lzma_index_padding_size(const lzma_index *i);
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/// Set for how many Records to allocate memory the next time
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/// lzma_index_append() needs to allocate space for a new Record.
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/// This is used only by the Index decoder.
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extern void lzma_index_prealloc(lzma_index *i, lzma_vli records);
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///
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/// \return false on success, true if records is too large (SIZE_MAX issue)
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extern bool lzma_index_prealloc(lzma_index *i, lzma_vli records);
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/// Round the variable-length integer to the next multiple of four.
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@ -123,7 +123,10 @@ index_decode(void *coder_ptr, const lzma_allocator *allocator,
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// Tell the Index handling code how many Records this
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// Index has to allow it to allocate memory more efficiently.
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lzma_index_prealloc(coder->index, coder->count);
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// If the Record count is so high that memory allocation would
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// fail later, return LZMA_MEM_ERROR now.
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if (lzma_index_prealloc(coder->index, coder->count))
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return LZMA_MEM_ERROR;
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ret = LZMA_OK;
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coder->sequence = coder->count == 0
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