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liblzma: API comment about lzma_allocator with threaded coding.
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@ -332,11 +332,19 @@ typedef enum {
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* malloc() and free(). C++ users should note that the custom memory
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* malloc() and free(). C++ users should note that the custom memory
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* handling functions must not throw exceptions.
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* handling functions must not throw exceptions.
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*
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*
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* liblzma doesn't make an internal copy of lzma_allocator. Thus, it is
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* Single-threaded mode only: liblzma doesn't make an internal copy of
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* OK to change these function pointers in the middle of the coding
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* lzma_allocator. Thus, it is OK to change these function pointers in
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* process, but obviously it must be done carefully to make sure that the
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* the middle of the coding process, but obviously it must be done
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* replacement `free' can deallocate memory allocated by the earlier
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* carefully to make sure that the replacement `free' can deallocate
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* `alloc' function(s).
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* memory allocated by the earlier `alloc' function(s).
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*
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* Multithreaded mode: liblzma might internally store pointers to the
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* lzma_allocator given via the lzma_stream structure. The application
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* must not change the allocator pointer in lzma_stream or the contents
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* of the pointed lzma_allocator structure until lzma_end() has been used
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* to free the memory associated with that lzma_stream. The allocation
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* functions might be called simultaneously from multiple threads, and
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* thus they must be thread safe.
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*/
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*/
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typedef struct {
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typedef struct {
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/**
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/**
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