From a19d9e8575ee6647cd9154cf1f20203f1330485f Mon Sep 17 00:00:00 2001 From: Lasse Collin Date: Sun, 12 Jan 2014 16:44:52 +0200 Subject: [PATCH] liblzma: Avoid C99 compound literal arrays. MSVC 2013 doesn't like them. Maybe they aren't so good for readability either since many aren't used to them. --- src/liblzma/lzma/lzma_encoder_presets.c | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/src/liblzma/lzma/lzma_encoder_presets.c b/src/liblzma/lzma/lzma_encoder_presets.c index 21e427a8..8484b774 100644 --- a/src/liblzma/lzma/lzma_encoder_presets.c +++ b/src/liblzma/lzma/lzma_encoder_presets.c @@ -30,14 +30,16 @@ lzma_lzma_preset(lzma_options_lzma *options, uint32_t preset) options->lp = LZMA_LP_DEFAULT; options->pb = LZMA_PB_DEFAULT; - options->dict_size = UINT32_C(1) << (uint8_t []){ - 18, 20, 21, 22, 22, 23, 23, 24, 25, 26 }[level]; + static const uint8_t dict_pow2[] + = { 18, 20, 21, 22, 22, 23, 23, 24, 25, 26 }; + options->dict_size = UINT32_C(1) << dict_pow2[level]; if (level <= 3) { options->mode = LZMA_MODE_FAST; options->mf = level == 0 ? LZMA_MF_HC3 : LZMA_MF_HC4; options->nice_len = level <= 1 ? 128 : 273; - options->depth = (uint8_t []){ 4, 8, 24, 48 }[level]; + static const uint8_t depths[] = { 4, 8, 24, 48 }; + options->depth = depths[level]; } else { options->mode = LZMA_MODE_NORMAL; options->mf = LZMA_MF_BT4;