Windows: Update the VS project files for ARM64 and .lz support.

This commit is contained in:
Lasse Collin 2022-11-09 15:12:13 +02:00
parent 5846aeda05
commit 802d57d921
9 changed files with 49 additions and 4 deletions

View File

@ -21,6 +21,9 @@
/* Define to 1 if arm decoder is enabled. */
#define HAVE_DECODER_ARM 1
/* Define to 1 if arm64 decoder is enabled. */
#define HAVE_DECODER_ARM64 1
/* Define to 1 if armthumb decoder is enabled. */
#define HAVE_DECODER_ARMTHUMB 1
@ -51,6 +54,9 @@
/* Define to 1 if arm encoder is enabled. */
#define HAVE_ENCODER_ARM 1
/* Define to 1 if arm64 encoder is enabled. */
#define HAVE_ENCODER_ARM64 1
/* Define to 1 if armthumb encoder is enabled. */
#define HAVE_ENCODER_ARMTHUMB 1
@ -81,6 +87,9 @@
/* Define to 1 if you have the <limits.h> header file. */
#define HAVE_LIMITS_H 1
/* Define to 1 if .lz (lzip) decompression support is enabled. */
#define HAVE_LZIP_DECODER 1
/* Define to 1 to enable bt2 match finder. */
#define HAVE_MF_BT2 1

View File

@ -243,6 +243,7 @@
<ClCompile Include="..\..\src\liblzma\common\index_decoder.c" />
<ClCompile Include="..\..\src\liblzma\common\index_encoder.c" />
<ClCompile Include="..\..\src\liblzma\common\index_hash.c" />
<ClCompile Include="..\..\src\liblzma\common\lzip_decoder.c" />
<ClCompile Include="..\..\src\liblzma\common\outqueue.c" />
<ClCompile Include="..\..\src\liblzma\common\stream_buffer_decoder.c" />
<ClCompile Include="..\..\src\liblzma\common\stream_buffer_encoder.c" />
@ -271,6 +272,7 @@
<ClCompile Include="..\..\src\liblzma\lz\lz_encoder_mf.c" />
<ClCompile Include="..\..\src\liblzma\rangecoder\price_table.c" />
<ClCompile Include="..\..\src\liblzma\simple\arm.c" />
<ClCompile Include="..\..\src\liblzma\simple\arm64.c" />
<ClCompile Include="..\..\src\liblzma\simple\armthumb.c" />
<ClCompile Include="..\..\src\liblzma\simple\ia64.c" />
<ClCompile Include="..\..\src\liblzma\simple\powerpc.c" />
@ -322,6 +324,7 @@
<ClInclude Include="..\..\src\liblzma\common\index_decoder.h" />
<ClInclude Include="..\..\src\liblzma\common\index_encoder.h" />
<ClInclude Include="..\..\src\liblzma\common\memcmplen.h" />
<ClInclude Include="..\..\src\liblzma\common\lzip_decoder.h" />
<ClInclude Include="..\..\src\liblzma\common\outqueue.h" />
<ClInclude Include="..\..\src\liblzma\common\stream_decoder.h" />
<ClInclude Include="..\..\src\liblzma\common\stream_flags_common.h" />
@ -353,4 +356,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>

View File

@ -275,6 +275,7 @@
<ClCompile Include="..\..\src\liblzma\common\index_decoder.c" />
<ClCompile Include="..\..\src\liblzma\common\index_encoder.c" />
<ClCompile Include="..\..\src\liblzma\common\index_hash.c" />
<ClCompile Include="..\..\src\liblzma\common\lzip_decoder.c" />
<ClCompile Include="..\..\src\liblzma\common\outqueue.c" />
<ClCompile Include="..\..\src\liblzma\common\stream_buffer_decoder.c" />
<ClCompile Include="..\..\src\liblzma\common\stream_buffer_encoder.c" />
@ -303,6 +304,7 @@
<ClCompile Include="..\..\src\liblzma\lz\lz_encoder_mf.c" />
<ClCompile Include="..\..\src\liblzma\rangecoder\price_table.c" />
<ClCompile Include="..\..\src\liblzma\simple\arm.c" />
<ClCompile Include="..\..\src\liblzma\simple\arm64.c" />
<ClCompile Include="..\..\src\liblzma\simple\armthumb.c" />
<ClCompile Include="..\..\src\liblzma\simple\ia64.c" />
<ClCompile Include="..\..\src\liblzma\simple\powerpc.c" />
@ -354,6 +356,7 @@
<ClInclude Include="..\..\src\liblzma\common\index_decoder.h" />
<ClInclude Include="..\..\src\liblzma\common\index_encoder.h" />
<ClInclude Include="..\..\src\liblzma\common\memcmplen.h" />
<ClInclude Include="..\..\src\liblzma\common\lzip_decoder.h" />
<ClInclude Include="..\..\src\liblzma\common\outqueue.h" />
<ClInclude Include="..\..\src\liblzma\common\stream_decoder.h" />
<ClInclude Include="..\..\src\liblzma\common\stream_flags_common.h" />
@ -388,4 +391,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>

View File

@ -21,6 +21,9 @@
/* Define to 1 if arm decoder is enabled. */
#define HAVE_DECODER_ARM 1
/* Define to 1 if arm64 decoder is enabled. */
#define HAVE_DECODER_ARM64 1
/* Define to 1 if armthumb decoder is enabled. */
#define HAVE_DECODER_ARMTHUMB 1
@ -51,6 +54,9 @@
/* Define to 1 if arm encoder is enabled. */
#define HAVE_ENCODER_ARM 1
/* Define to 1 if arm64 encoder is enabled. */
#define HAVE_ENCODER_ARM64 1
/* Define to 1 if armthumb encoder is enabled. */
#define HAVE_ENCODER_ARMTHUMB 1
@ -81,6 +87,9 @@
/* Define to 1 if you have the <limits.h> header file. */
#define HAVE_LIMITS_H 1
/* Define to 1 if .lz (lzip) decompression support is enabled. */
#define HAVE_LZIP_DECODER 1
/* Define to 1 to enable bt2 match finder. */
#define HAVE_MF_BT2 1

View File

@ -243,6 +243,7 @@
<ClCompile Include="..\..\src\liblzma\common\index_decoder.c" />
<ClCompile Include="..\..\src\liblzma\common\index_encoder.c" />
<ClCompile Include="..\..\src\liblzma\common\index_hash.c" />
<ClCompile Include="..\..\src\liblzma\common\lzip_decoder.c" />
<ClCompile Include="..\..\src\liblzma\common\outqueue.c" />
<ClCompile Include="..\..\src\liblzma\common\stream_buffer_decoder.c" />
<ClCompile Include="..\..\src\liblzma\common\stream_buffer_encoder.c" />
@ -271,6 +272,7 @@
<ClCompile Include="..\..\src\liblzma\lz\lz_encoder_mf.c" />
<ClCompile Include="..\..\src\liblzma\rangecoder\price_table.c" />
<ClCompile Include="..\..\src\liblzma\simple\arm.c" />
<ClCompile Include="..\..\src\liblzma\simple\arm64.c" />
<ClCompile Include="..\..\src\liblzma\simple\armthumb.c" />
<ClCompile Include="..\..\src\liblzma\simple\ia64.c" />
<ClCompile Include="..\..\src\liblzma\simple\powerpc.c" />
@ -322,6 +324,7 @@
<ClInclude Include="..\..\src\liblzma\common\index_decoder.h" />
<ClInclude Include="..\..\src\liblzma\common\index_encoder.h" />
<ClInclude Include="..\..\src\liblzma\common\memcmplen.h" />
<ClInclude Include="..\..\src\liblzma\common\lzip_decoder.h" />
<ClInclude Include="..\..\src\liblzma\common\outqueue.h" />
<ClInclude Include="..\..\src\liblzma\common\stream_decoder.h" />
<ClInclude Include="..\..\src\liblzma\common\stream_flags_common.h" />

View File

@ -275,6 +275,7 @@
<ClCompile Include="..\..\src\liblzma\common\index_decoder.c" />
<ClCompile Include="..\..\src\liblzma\common\index_encoder.c" />
<ClCompile Include="..\..\src\liblzma\common\index_hash.c" />
<ClCompile Include="..\..\src\liblzma\common\lzip_decoder.c" />
<ClCompile Include="..\..\src\liblzma\common\outqueue.c" />
<ClCompile Include="..\..\src\liblzma\common\stream_buffer_decoder.c" />
<ClCompile Include="..\..\src\liblzma\common\stream_buffer_encoder.c" />
@ -303,6 +304,7 @@
<ClCompile Include="..\..\src\liblzma\lz\lz_encoder_mf.c" />
<ClCompile Include="..\..\src\liblzma\rangecoder\price_table.c" />
<ClCompile Include="..\..\src\liblzma\simple\arm.c" />
<ClCompile Include="..\..\src\liblzma\simple\arm64.c" />
<ClCompile Include="..\..\src\liblzma\simple\armthumb.c" />
<ClCompile Include="..\..\src\liblzma\simple\ia64.c" />
<ClCompile Include="..\..\src\liblzma\simple\powerpc.c" />
@ -354,6 +356,7 @@
<ClInclude Include="..\..\src\liblzma\common\index_decoder.h" />
<ClInclude Include="..\..\src\liblzma\common\index_encoder.h" />
<ClInclude Include="..\..\src\liblzma\common\memcmplen.h" />
<ClInclude Include="..\..\src\liblzma\common\lzip_decoder.h" />
<ClInclude Include="..\..\src\liblzma\common\outqueue.h" />
<ClInclude Include="..\..\src\liblzma\common\stream_decoder.h" />
<ClInclude Include="..\..\src\liblzma\common\stream_flags_common.h" />

View File

@ -21,6 +21,9 @@
/* Define to 1 if arm decoder is enabled. */
#define HAVE_DECODER_ARM 1
/* Define to 1 if arm64 decoder is enabled. */
#define HAVE_DECODER_ARM64 1
/* Define to 1 if armthumb decoder is enabled. */
#define HAVE_DECODER_ARMTHUMB 1
@ -51,6 +54,9 @@
/* Define to 1 if arm encoder is enabled. */
#define HAVE_ENCODER_ARM 1
/* Define to 1 if arm64 encoder is enabled. */
#define HAVE_ENCODER_ARM64 1
/* Define to 1 if armthumb encoder is enabled. */
#define HAVE_ENCODER_ARMTHUMB 1
@ -81,6 +87,9 @@
/* Define to 1 if you have the <limits.h> header file. */
#define HAVE_LIMITS_H 1
/* Define to 1 if .lz (lzip) decompression support is enabled. */
#define HAVE_LZIP_DECODER 1
/* Define to 1 to enable bt2 match finder. */
#define HAVE_MF_BT2 1

View File

@ -244,6 +244,7 @@
<ClCompile Include="..\..\src\liblzma\common\index_decoder.c" />
<ClCompile Include="..\..\src\liblzma\common\index_encoder.c" />
<ClCompile Include="..\..\src\liblzma\common\index_hash.c" />
<ClCompile Include="..\..\src\liblzma\common\lzip_decoder.c" />
<ClCompile Include="..\..\src\liblzma\common\outqueue.c" />
<ClCompile Include="..\..\src\liblzma\common\stream_buffer_decoder.c" />
<ClCompile Include="..\..\src\liblzma\common\stream_buffer_encoder.c" />
@ -272,6 +273,7 @@
<ClCompile Include="..\..\src\liblzma\lz\lz_encoder_mf.c" />
<ClCompile Include="..\..\src\liblzma\rangecoder\price_table.c" />
<ClCompile Include="..\..\src\liblzma\simple\arm.c" />
<ClCompile Include="..\..\src\liblzma\simple\arm64.c" />
<ClCompile Include="..\..\src\liblzma\simple\armthumb.c" />
<ClCompile Include="..\..\src\liblzma\simple\ia64.c" />
<ClCompile Include="..\..\src\liblzma\simple\powerpc.c" />
@ -323,6 +325,7 @@
<ClInclude Include="..\..\src\liblzma\common\index_decoder.h" />
<ClInclude Include="..\..\src\liblzma\common\index_encoder.h" />
<ClInclude Include="..\..\src\liblzma\common\memcmplen.h" />
<ClInclude Include="..\..\src\liblzma\common\lzip_decoder.h" />
<ClInclude Include="..\..\src\liblzma\common\outqueue.h" />
<ClInclude Include="..\..\src\liblzma\common\stream_decoder.h" />
<ClInclude Include="..\..\src\liblzma\common\stream_flags_common.h" />
@ -354,4 +357,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>

View File

@ -276,6 +276,7 @@
<ClCompile Include="..\..\src\liblzma\common\index_decoder.c" />
<ClCompile Include="..\..\src\liblzma\common\index_encoder.c" />
<ClCompile Include="..\..\src\liblzma\common\index_hash.c" />
<ClCompile Include="..\..\src\liblzma\common\lzip_decoder.c" />
<ClCompile Include="..\..\src\liblzma\common\outqueue.c" />
<ClCompile Include="..\..\src\liblzma\common\stream_buffer_decoder.c" />
<ClCompile Include="..\..\src\liblzma\common\stream_buffer_encoder.c" />
@ -304,6 +305,7 @@
<ClCompile Include="..\..\src\liblzma\lz\lz_encoder_mf.c" />
<ClCompile Include="..\..\src\liblzma\rangecoder\price_table.c" />
<ClCompile Include="..\..\src\liblzma\simple\arm.c" />
<ClCompile Include="..\..\src\liblzma\simple\arm64.c" />
<ClCompile Include="..\..\src\liblzma\simple\armthumb.c" />
<ClCompile Include="..\..\src\liblzma\simple\ia64.c" />
<ClCompile Include="..\..\src\liblzma\simple\powerpc.c" />
@ -355,6 +357,7 @@
<ClInclude Include="..\..\src\liblzma\common\index_decoder.h" />
<ClInclude Include="..\..\src\liblzma\common\index_encoder.h" />
<ClInclude Include="..\..\src\liblzma\common\memcmplen.h" />
<ClInclude Include="..\..\src\liblzma\common\lzip_decoder.h" />
<ClInclude Include="..\..\src\liblzma\common\outqueue.h" />
<ClInclude Include="..\..\src\liblzma\common\stream_decoder.h" />
<ClInclude Include="..\..\src\liblzma\common\stream_flags_common.h" />
@ -389,4 +392,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>