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Avoid variable-length arrays in the debug programs.

v5.2
Lasse Collin 9 years ago
parent
commit
3e8bd1d15e
  1. 3
      debug/full_flush.c
  2. 3
      debug/sync_flush.c

3
debug/full_flush.c

@ -14,6 +14,8 @@
#include "lzma.h"
#include <stdio.h>
#define CHUNK 64
static lzma_stream strm = LZMA_STREAM_INIT;
static FILE *file_in;
@ -22,7 +24,6 @@ static FILE *file_in;
static void
encode(size_t size, lzma_action action)
{
static const size_t CHUNK = 64;
uint8_t in[CHUNK];
uint8_t out[CHUNK];
lzma_ret ret;

3
debug/sync_flush.c

@ -14,6 +14,8 @@
#include "lzma.h"
#include <stdio.h>
#define CHUNK 64
static lzma_stream strm = LZMA_STREAM_INIT;
static FILE *file_in;
@ -22,7 +24,6 @@ static FILE *file_in;
static void
encode(size_t size, lzma_action action)
{
static const size_t CHUNK = 64;
uint8_t in[CHUNK];
uint8_t out[CHUNK];
lzma_ret ret;

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