mirror of https://git.tukaani.org/xz.git
Windows: Add MSVC project files for building liblzma.
Thanks to Adam Walling for creating these files.
This commit is contained in:
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960440f323
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="ReleaseMT|Win32">
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<Configuration>ReleaseMT</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="ReleaseMT|x64">
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<Configuration>ReleaseMT</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{12728250-16EC-4DC6-94D7-E21DD88947F8}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v120</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v120</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v120</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v120</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseMT|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v120</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseMT|x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v120</PlatformToolset>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseMT|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseMT|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<LinkIncremental>true</LinkIncremental>
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<OutDir>$(SolutionDir)$(Configuration)\$(Platform)\$(ProjectName)\</OutDir>
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<IntDir>$(Configuration)\$(Platform)\$(ProjectName)\</IntDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<LinkIncremental>true</LinkIncremental>
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<OutDir>$(SolutionDir)$(Configuration)\$(Platform)\$(ProjectName)\</OutDir>
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<IntDir>$(Configuration)\$(Platform)\$(ProjectName)\</IntDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<LinkIncremental>true</LinkIncremental>
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<OutDir>$(SolutionDir)$(Configuration)\$(Platform)\$(ProjectName)\</OutDir>
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<IntDir>$(Configuration)\$(Platform)\$(ProjectName)\</IntDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<LinkIncremental>true</LinkIncremental>
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<OutDir>$(SolutionDir)$(Configuration)\$(Platform)\$(ProjectName)\</OutDir>
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<IntDir>$(Configuration)\$(Platform)\$(ProjectName)\</IntDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseMT|Win32'">
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<LinkIncremental>true</LinkIncremental>
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<OutDir>$(SolutionDir)$(Configuration)\$(Platform)\$(ProjectName)\</OutDir>
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<IntDir>$(Configuration)\$(Platform)\$(ProjectName)\</IntDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseMT|x64'">
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<LinkIncremental>true</LinkIncremental>
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<OutDir>$(SolutionDir)$(Configuration)\$(Platform)\$(ProjectName)\</OutDir>
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<IntDir>$(Configuration)\$(Platform)\$(ProjectName)\</IntDir>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<PreprocessorDefinitions>WIN32;HAVE_CONFIG_H;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>./;../src/liblzma/common;../src/common;../src/liblzma/api;../src/liblzma/check;../src/liblzma/delta;../src/liblzma/lz;../src/liblzma/lzma;../src/liblzma/rangecoder;../src/liblzma/simple</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<TargetMachine>MachineX86</TargetMachine>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Windows</SubSystem>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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<PreprocessorDefinitions>WIN32;HAVE_CONFIG_H;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>./;../src/liblzma/common;../src/common;../src/liblzma/api;../src/liblzma/check;../src/liblzma/delta;../src/liblzma/lz;../src/liblzma/lzma;../src/liblzma/rangecoder;../src/liblzma/simple</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Windows</SubSystem>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<PreprocessorDefinitions>WIN32;HAVE_CONFIG_H;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<AdditionalIncludeDirectories>./;../src/liblzma/common;../src/common;../src/liblzma/api;../src/liblzma/check;../src/liblzma/delta;../src/liblzma/lz;../src/liblzma/lzma;../src/liblzma/rangecoder;../src/liblzma/simple</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<TargetMachine>MachineX86</TargetMachine>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Windows</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ClCompile>
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<PreprocessorDefinitions>WIN32;HAVE_CONFIG_H;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<AdditionalIncludeDirectories>./;../src/liblzma/common;../src/common;../src/liblzma/api;../src/liblzma/check;../src/liblzma/delta;../src/liblzma/lz;../src/liblzma/lzma;../src/liblzma/rangecoder;../src/liblzma/simple</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Windows</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseMT|Win32'">
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<ClCompile>
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<PreprocessorDefinitions>WIN32;HAVE_CONFIG_H;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<AdditionalIncludeDirectories>./;../src/liblzma/common;../src/common;../src/liblzma/api;../src/liblzma/check;../src/liblzma/delta;../src/liblzma/lz;../src/liblzma/lzma;../src/liblzma/rangecoder;../src/liblzma/simple</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<TargetMachine>MachineX86</TargetMachine>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Windows</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseMT|x64'">
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<ClCompile>
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<PreprocessorDefinitions>WIN32;HAVE_CONFIG_H;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<AdditionalIncludeDirectories>./;../src/liblzma/common;../src/common;../src/liblzma/api;../src/liblzma/check;../src/liblzma/delta;../src/liblzma/lz;../src/liblzma/lzma;../src/liblzma/rangecoder;../src/liblzma/simple</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Windows</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="..\src\common\tuklib_cpucores.c" />
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<ClCompile Include="..\src\common\tuklib_physmem.c" />
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<ClCompile Include="..\src\liblzma\check\check.c" />
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<ClCompile Include="..\src\liblzma\check\crc32_fast.c" />
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<ClCompile Include="..\src\liblzma\check\crc32_table.c" />
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<ClCompile Include="..\src\liblzma\check\crc64_fast.c" />
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<ClCompile Include="..\src\liblzma\check\crc64_table.c" />
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<ClCompile Include="..\src\liblzma\check\sha256.c" />
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<ClCompile Include="..\src\liblzma\common\alone_decoder.c" />
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<ClCompile Include="..\src\liblzma\common\alone_encoder.c" />
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<ClCompile Include="..\src\liblzma\common\auto_decoder.c" />
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<ClCompile Include="..\src\liblzma\common\block_buffer_decoder.c" />
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<ClCompile Include="..\src\liblzma\common\block_buffer_encoder.c" />
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<ClCompile Include="..\src\liblzma\common\block_decoder.c" />
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<ClCompile Include="..\src\liblzma\common\block_encoder.c" />
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<ClCompile Include="..\src\liblzma\common\block_header_decoder.c" />
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<ClCompile Include="..\src\liblzma\common\block_header_encoder.c" />
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<ClCompile Include="..\src\liblzma\common\block_util.c" />
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<ClCompile Include="..\src\liblzma\common\common.c" />
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<ClCompile Include="..\src\liblzma\common\easy_buffer_encoder.c" />
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<ClCompile Include="..\src\liblzma\common\easy_decoder_memusage.c" />
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<ClCompile Include="..\src\liblzma\common\easy_encoder.c" />
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<ClCompile Include="..\src\liblzma\common\easy_encoder_memusage.c" />
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<ClCompile Include="..\src\liblzma\common\easy_preset.c" />
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<ClCompile Include="..\src\liblzma\common\filter_buffer_decoder.c" />
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<ClCompile Include="..\src\liblzma\common\filter_buffer_encoder.c" />
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<ClCompile Include="..\src\liblzma\common\filter_common.c" />
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<ClCompile Include="..\src\liblzma\common\filter_decoder.c" />
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<ClCompile Include="..\src\liblzma\common\filter_encoder.c" />
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<ClCompile Include="..\src\liblzma\common\filter_flags_decoder.c" />
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<ClCompile Include="..\src\liblzma\common\filter_flags_encoder.c" />
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<ClCompile Include="..\src\liblzma\common\hardware_cputhreads.c" />
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<ClCompile Include="..\src\liblzma\common\hardware_physmem.c" />
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<ClCompile Include="..\src\liblzma\common\index.c" />
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<ClCompile Include="..\src\liblzma\common\index_decoder.c" />
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<ClCompile Include="..\src\liblzma\common\index_encoder.c" />
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<ClCompile Include="..\src\liblzma\common\index_hash.c" />
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<ClCompile Include="..\src\liblzma\common\outqueue.c" />
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<ClCompile Include="..\src\liblzma\common\stream_buffer_decoder.c" />
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<ClCompile Include="..\src\liblzma\common\stream_buffer_encoder.c" />
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<ClCompile Include="..\src\liblzma\common\stream_decoder.c" />
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<ClCompile Include="..\src\liblzma\common\stream_encoder.c" />
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<ClCompile Include="..\src\liblzma\common\stream_encoder_mt.c" />
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<ClCompile Include="..\src\liblzma\common\stream_flags_common.c" />
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<ClCompile Include="..\src\liblzma\common\stream_flags_decoder.c" />
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<ClCompile Include="..\src\liblzma\common\stream_flags_encoder.c" />
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<ClCompile Include="..\src\liblzma\common\vli_decoder.c" />
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<ClCompile Include="..\src\liblzma\common\vli_encoder.c" />
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<ClCompile Include="..\src\liblzma\common\vli_size.c" />
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<ClCompile Include="..\src\liblzma\delta\delta_common.c" />
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<ClCompile Include="..\src\liblzma\delta\delta_decoder.c" />
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<ClCompile Include="..\src\liblzma\delta\delta_encoder.c" />
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<ClCompile Include="..\src\liblzma\lzma\fastpos_table.c" />
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<ClCompile Include="..\src\liblzma\lzma\lzma2_decoder.c" />
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<ClCompile Include="..\src\liblzma\lzma\lzma2_encoder.c" />
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<ClCompile Include="..\src\liblzma\lzma\lzma_decoder.c" />
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<ClCompile Include="..\src\liblzma\lzma\lzma_encoder.c" />
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<ClCompile Include="..\src\liblzma\lzma\lzma_encoder_optimum_fast.c" />
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<ClCompile Include="..\src\liblzma\lzma\lzma_encoder_optimum_normal.c" />
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<ClCompile Include="..\src\liblzma\lzma\lzma_encoder_presets.c" />
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<ClCompile Include="..\src\liblzma\lz\lz_decoder.c" />
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<ClCompile Include="..\src\liblzma\lz\lz_encoder.c" />
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<ClCompile Include="..\src\liblzma\lz\lz_encoder_mf.c" />
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<ClCompile Include="..\src\liblzma\rangecoder\price_table.c" />
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<ClCompile Include="..\src\liblzma\simple\arm.c" />
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<ClCompile Include="..\src\liblzma\simple\armthumb.c" />
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<ClCompile Include="..\src\liblzma\simple\ia64.c" />
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@ -0,0 +1,48 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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Global
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Debug|Win32 = Debug|Win32
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|
ReleaseMT|Win32 = ReleaseMT|Win32
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|
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{E0F247DB-EF12-4755-8DF9-F74BCD1348F7}.Release|Win32.ActiveCfg = Release|Win32
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{E0F247DB-EF12-4755-8DF9-F74BCD1348F7}.Release|Win32.Build.0 = Release|Win32
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{E0F247DB-EF12-4755-8DF9-F74BCD1348F7}.Release|x64.ActiveCfg = Release|x64
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{E0F247DB-EF12-4755-8DF9-F74BCD1348F7}.Release|x64.Build.0 = Release|x64
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||||||
|
{E0F247DB-EF12-4755-8DF9-F74BCD1348F7}.ReleaseMT|Win32.ActiveCfg = ReleaseMT|Win32
|
||||||
|
{E0F247DB-EF12-4755-8DF9-F74BCD1348F7}.ReleaseMT|Win32.Build.0 = ReleaseMT|Win32
|
||||||
|
{E0F247DB-EF12-4755-8DF9-F74BCD1348F7}.ReleaseMT|x64.ActiveCfg = ReleaseMT|x64
|
||||||
|
{E0F247DB-EF12-4755-8DF9-F74BCD1348F7}.ReleaseMT|x64.Build.0 = ReleaseMT|x64
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
|
HideSolutionNode = FALSE
|
||||||
|
EndGlobalSection
|
||||||
|
EndGlobal
|
Loading…
Reference in New Issue