mirror of https://git.tukaani.org/xz.git
Added support for flush marker, which will be in files
that use LZMA_SYNC_FLUSH with encoder (not implemented yet). This is a new feature in the raw LZMA format, which isn't supported by old decoders. This shouldn't be a problem in practice, since lzma_alone_encoder() will not allow LZMA_SYNC_FLUSH, and thus not allow creating files on decodable with old decoders. Made lzma_decoder.c to require tab width of 4 characters if one wants to fit the code in 80 columns. This makes the code easier to read.
This commit is contained in:
parent
bbfd1f6ab0
commit
0029cbbabe
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@ -81,6 +81,10 @@
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// Price table size of Len Encoder
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#define LEN_PRICES (LEN_SYMBOLS << POS_STATES_BITS_MAX)
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// Special lengths used together with distance == UINT32_MAX
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#define LEN_SPECIAL_EOPM MATCH_MIN_LEN
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#define LEN_SPECIAL_FLUSH (LEN_SPECIAL_EOPM + 1)
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// Optimal - Number of entries in the optimum array.
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#define OPTS (1 << 12)
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@ -18,6 +18,9 @@
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//
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///////////////////////////////////////////////////////////////////////////////
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// NOTE: If you want to keep the line length in 80 characters, set
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// tab width to 4 or less in your editor when editing this file.
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#include "lzma_common.h"
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#include "lzma_decoder.h"
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#include "lz_decoder.h"
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@ -44,21 +47,17 @@ do { \
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if_bit_0(len_decoder.choice) { \
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update_bit_0(len_decoder.choice); \
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target = MATCH_MIN_LEN; \
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bittree_decode(target, \
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len_decoder.low[pos_state], LEN_LOW_BITS); \
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bittree_decode(target, len_decoder.low[pos_state], LEN_LOW_BITS); \
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} else { \
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update_bit_1(len_decoder.choice); \
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if_bit_0(len_decoder.choice2) { \
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update_bit_0(len_decoder.choice2); \
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target = MATCH_MIN_LEN + LEN_LOW_SYMBOLS; \
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bittree_decode(target, len_decoder.mid[pos_state], \
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LEN_MID_BITS); \
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bittree_decode(target, len_decoder.mid[pos_state], LEN_MID_BITS); \
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} else { \
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update_bit_1(len_decoder.choice2); \
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target = MATCH_MIN_LEN + LEN_LOW_SYMBOLS \
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+ LEN_MID_SYMBOLS; \
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bittree_decode(target, len_decoder.high, \
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LEN_HIGH_BITS); \
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target = MATCH_MIN_LEN + LEN_LOW_SYMBOLS + LEN_MID_SYMBOLS; \
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bittree_decode(target, len_decoder.high, LEN_HIGH_BITS); \
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} \
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} \
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} while (0)
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@ -76,15 +75,12 @@ do { \
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if_bit_0(len_decoder.choice2) { \
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update_bit_0_dummy(); \
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target = MATCH_MIN_LEN + LEN_LOW_SYMBOLS; \
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bittree_decode_dummy(target, \
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len_decoder.mid[pos_state], \
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bittree_decode_dummy(target, len_decoder.mid[pos_state], \
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LEN_MID_BITS); \
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} else { \
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update_bit_1_dummy(); \
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target = MATCH_MIN_LEN + LEN_LOW_SYMBOLS \
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+ LEN_MID_SYMBOLS; \
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bittree_decode_dummy(target, len_decoder.high, \
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LEN_HIGH_BITS); \
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target = MATCH_MIN_LEN + LEN_LOW_SYMBOLS + LEN_MID_SYMBOLS; \
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bittree_decode_dummy(target, len_decoder.high, LEN_HIGH_BITS); \
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} \
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} \
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} while (0)
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@ -151,6 +147,10 @@ struct lzma_coder_s {
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/// Length of a repeated match.
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lzma_length_decoder rep_match_len_decoder;
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/// True when we have produced at least one byte of output since the
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/// beginning of the stream or the latest flush marker.
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bool has_produced_output;
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};
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@ -176,23 +176,19 @@ decode_dummy(const lzma_coder *restrict coder,
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update_bit_0_dummy();
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const probability *subcoder = literal_get_subcoder(
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coder->literal_coder,
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now_pos, lz_get_byte(coder->lz, 0));
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coder->literal_coder, now_pos, lz_get_byte(coder->lz, 0));
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uint32_t symbol = 1;
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if (!is_char_state(state)) {
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// Decode literal with match byte.
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assert(rep0 != UINT32_MAX);
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uint32_t match_byte
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= lz_get_byte(coder->lz, rep0);
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uint32_t match_byte = lz_get_byte(coder->lz, rep0);
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do {
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match_byte <<= 1;
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const uint32_t match_bit
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= match_byte & 0x100;
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const uint32_t subcoder_index = 0x100
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+ match_bit + symbol;
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const uint32_t match_bit = match_byte & 0x100;
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const uint32_t subcoder_index = 0x100 + match_bit + symbol;
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if_bit_0(subcoder[subcoder_index]) {
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update_bit_0_dummy();
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@ -231,11 +227,10 @@ decode_dummy(const lzma_coder *restrict coder,
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length_decode_dummy(len, coder->len_decoder, pos_state);
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update_match(state);
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const uint32_t len_to_pos_state
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= get_len_to_pos_state(len);
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const uint32_t len_to_pos_state = get_len_to_pos_state(len);
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uint32_t pos_slot = 0;
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bittree_decode_dummy(pos_slot, coder->pos_slot_decoder[
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len_to_pos_state], POS_SLOT_BITS);
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bittree_decode_dummy(pos_slot,
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coder->pos_slot_decoder[len_to_pos_state], POS_SLOT_BITS);
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assert(pos_slot <= 63);
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if (pos_slot >= START_POS_MODEL_INDEX) {
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@ -247,21 +242,15 @@ decode_dummy(const lzma_coder *restrict coder,
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assert(direct_bits <= 5);
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rep0 <<= direct_bits;
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assert(rep0 <= 96);
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// -1 is fine, because
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// bittree_reverse_decode()
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// starts from table index [1]
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// (not [0]).
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assert((int32_t)(rep0 - pos_slot - 1)
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>= -1);
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assert((int32_t)(rep0 - pos_slot - 1)
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<= 82);
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// -1 is fine, because bittree_reverse_decode()
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// starts from table index [1] (not [0]).
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assert((int32_t)(rep0 - pos_slot - 1) >= -1);
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assert((int32_t)(rep0 - pos_slot - 1) <= 82);
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// We add the result to rep0, so rep0
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// must not be part of second argument
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// of the macro.
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const int32_t offset
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= rep0 - pos_slot - 1;
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bittree_reverse_decode_dummy(
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coder->pos_decoders + offset,
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const int32_t offset = rep0 - pos_slot - 1;
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bittree_reverse_decode_dummy(coder->pos_decoders + offset,
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direct_bits);
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} else {
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assert(pos_slot >= 14);
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assert(direct_bits >= 2);
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rc_decode_direct_dummy(direct_bits);
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bittree_reverse_decode_dummy(
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coder->pos_align_decoder,
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bittree_reverse_decode_dummy(coder->pos_align_decoder,
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ALIGN_BITS);
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}
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}
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if_bit_0(coder->is_rep0[state]) {
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update_bit_0_dummy();
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if_bit_0(coder->is_rep0_long[state][
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pos_state]) {
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if_bit_0(coder->is_rep0_long[state][pos_state]) {
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update_bit_0_dummy();
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break;
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} else {
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}
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}
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length_decode_dummy(len, coder->rep_match_len_decoder,
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pos_state);
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length_decode_dummy(len, coder->rep_match_len_decoder, pos_state);
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}
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} while (0);
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rc_normalize();
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// Validate the buffer position.
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if (in_pos_local > in_size)
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return false;
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return true;
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return in_pos_local <= in_size;
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}
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// Misc
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uint32_t now_pos = coder->now_pos;
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bool has_produced_output = coder->has_produced_output;
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// Variables derived from decoder settings
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const uint32_t pos_mask = coder->pos_mask;
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in_limit = in_size - REQUIRED_IN_BUFFER_SIZE;
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while (coder->lz.pos < coder->lz.limit && (in_pos_local < in_limit
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|| (has_safe_buffer && decode_dummy(
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coder, in, in_pos_local, in_size,
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while (coder->lz.pos < coder->lz.limit
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&& (in_pos_local < in_limit || (has_safe_buffer
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&& decode_dummy(coder, in, in_pos_local, in_size,
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rc, state, rep0, now_pos)))) {
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/////////////////////
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// It's a literal i.e. a single 8-bit byte.
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probability *subcoder = literal_get_subcoder(
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coder->literal_coder,
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probability *subcoder = literal_get_subcoder(coder->literal_coder,
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now_pos, lz_get_byte(coder->lz, 0));
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uint32_t symbol = 1;
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// Decode literal with match byte.
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assert(rep0 != UINT32_MAX);
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uint32_t match_byte
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= lz_get_byte(coder->lz, rep0);
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uint32_t match_byte = lz_get_byte(coder->lz, rep0);
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do {
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match_byte <<= 1;
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const uint32_t match_bit
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= match_byte & 0x100;
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const uint32_t subcoder_index = 0x100
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+ match_bit + symbol;
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const uint32_t match_bit = match_byte & 0x100;
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const uint32_t subcoder_index = 0x100 + match_bit + symbol;
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if_bit_0(subcoder[subcoder_index]) {
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update_bit_0(subcoder[
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subcoder_index]);
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update_bit_0(subcoder[subcoder_index]);
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symbol <<= 1;
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if (match_bit != 0)
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break;
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} else {
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update_bit_1(subcoder[
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subcoder_index]);
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update_bit_1(subcoder[subcoder_index]);
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symbol = (symbol << 1) | 1;
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if (match_bit == 0)
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break;
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coder->lz.dict[coder->lz.pos++] = (uint8_t)(symbol);
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++now_pos;
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update_char(state);
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has_produced_output = true;
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continue;
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}
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update_match(state);
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const uint32_t len_to_pos_state
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= get_len_to_pos_state(len);
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const uint32_t len_to_pos_state = get_len_to_pos_state(len);
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uint32_t pos_slot = 0;
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bittree_decode(pos_slot, coder->pos_slot_decoder[
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len_to_pos_state], POS_SLOT_BITS);
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bittree_decode(pos_slot,
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coder->pos_slot_decoder[len_to_pos_state], POS_SLOT_BITS);
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assert(pos_slot <= 63);
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if (pos_slot >= START_POS_MODEL_INDEX) {
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@ -480,17 +457,13 @@ decode_real(lzma_coder *restrict coder, const uint8_t *restrict in,
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// bittree_reverse_decode()
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// starts from table index [1]
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// (not [0]).
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assert((int32_t)(rep0 - pos_slot - 1)
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>= -1);
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assert((int32_t)(rep0 - pos_slot - 1)
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<= 82);
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assert((int32_t)(rep0 - pos_slot - 1) >= -1);
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assert((int32_t)(rep0 - pos_slot - 1) <= 82);
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// We add the result to rep0, so rep0
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// must not be part of second argument
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// of the macro.
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const int32_t offset
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= rep0 - pos_slot - 1;
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bittree_reverse_decode(rep0,
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coder->pos_decoders + offset,
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const int32_t offset = rep0 - pos_slot - 1;
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bittree_reverse_decode(rep0, coder->pos_decoders + offset,
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direct_bits);
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} else {
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assert(pos_slot >= 14);
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@ -500,14 +473,33 @@ decode_real(lzma_coder *restrict coder, const uint8_t *restrict in,
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rc_decode_direct(rep0, direct_bits);
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rep0 <<= ALIGN_BITS;
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bittree_reverse_decode(rep0,
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coder->pos_align_decoder,
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bittree_reverse_decode(rep0, coder->pos_align_decoder,
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ALIGN_BITS);
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if (rep0 == UINT32_MAX) {
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if (len == LEN_SPECIAL_EOPM) {
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// End of Payload Marker found.
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coder->lz.eopm_detected = true;
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break;
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} else if (len == LEN_SPECIAL_FLUSH) {
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// Flush marker detected. We must have produced
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// at least one byte of output since the previous
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// flush marker or the beginning of the stream.
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// This is to prevent hanging the decoder with
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// malicious input files.
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if (!coder->has_produced_output)
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return true;
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coder->has_produced_output = false;
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rc_reset(rc);
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if (!rc_read_init(&rc, in, &in_pos_local, in_size))
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break;
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} else {
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return true;
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}
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}
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}
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} else {
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@ -529,10 +521,8 @@ decode_real(lzma_coder *restrict coder, const uint8_t *restrict in,
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// The distance is rep0.
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if_bit_0(coder->is_rep0_long[state][
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pos_state]) {
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update_bit_0(coder->is_rep0_long[
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state][pos_state]);
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if_bit_0(coder->is_rep0_long[state][pos_state]) {
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update_bit_0(coder->is_rep0_long[state][pos_state]);
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// Repeating exactly one byte. For
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// simplicity, it is done here inline
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@ -544,24 +534,21 @@ decode_real(lzma_coder *restrict coder, const uint8_t *restrict in,
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// Security/sanity checks. See the end
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// of the main loop for explanation
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// of these.
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if ((rep0 >= coder->lz.pos
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&& !coder->lz.is_full)
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|| in_pos_local
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> in_size)
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goto error;
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if ((rep0 >= coder->lz.pos && !coder->lz.is_full)
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|| in_pos_local > in_size)
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return true;
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// Repeat one byte and start a new
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// decoding loop.
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coder->lz.dict[coder->lz.pos]
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= lz_get_byte(
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coder->lz, rep0);
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= lz_get_byte(coder->lz, rep0);
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++coder->lz.pos;
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++now_pos;
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has_produced_output = true;
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continue;
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} else {
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update_bit_1(coder->is_rep0_long[
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state][pos_state]);
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update_bit_1(coder->is_rep0_long[state][pos_state]);
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// Repeating more than one byte at
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// distance of rep0.
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@ -584,12 +571,10 @@ decode_real(lzma_coder *restrict coder, const uint8_t *restrict in,
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update_bit_1(coder->is_rep1[state]);
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if_bit_0(coder->is_rep2[state]) {
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update_bit_0(coder->is_rep2[
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state]);
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update_bit_0(coder->is_rep2[state]);
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distance = rep2;
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} else {
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update_bit_1(coder->is_rep2[
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state]);
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update_bit_1(coder->is_rep2[state]);
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distance = rep3;
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rep3 = rep2;
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}
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@ -602,8 +587,7 @@ decode_real(lzma_coder *restrict coder, const uint8_t *restrict in,
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}
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// Decode the length of the repeated match.
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length_decode(len, coder->rep_match_len_decoder,
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pos_state);
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length_decode(len, coder->rep_match_len_decoder, pos_state);
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update_rep(state);
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}
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@ -619,15 +603,16 @@ decode_real(lzma_coder *restrict coder, const uint8_t *restrict in,
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assert(len <= MATCH_MAX_LEN);
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now_pos += len;
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has_produced_output = true;
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// Validate the buffer position to avoid buffer overflows
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// on corrupted input data.
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if (in_pos_local > in_size)
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goto error;
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return true;
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// Repeat len bytes from distance of rep0.
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if (!lzma_lz_out_repeat(&coder->lz, rep0, len))
|
||||
goto error;
|
||||
return true;
|
||||
}
|
||||
|
||||
rc_normalize();
|
||||
|
@ -649,12 +634,10 @@ decode_real(lzma_coder *restrict coder, const uint8_t *restrict in,
|
|||
|
||||
// Misc
|
||||
coder->now_pos = now_pos;
|
||||
coder->has_produced_output = has_produced_output;
|
||||
*in_pos = in_pos_local;
|
||||
|
||||
return false;
|
||||
|
||||
error:
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
|
@ -766,20 +749,20 @@ lzma_lzma_decoder_init(lzma_next_coder *next, lzma_allocator *allocator,
|
|||
bit_reset(next->coder->rep_match_len_decoder.choice2);
|
||||
|
||||
for (uint32_t pos_state = 0; pos_state < num_pos_states; ++pos_state) {
|
||||
bittree_reset(next->coder->len_decoder.low[pos_state],
|
||||
LEN_LOW_BITS);
|
||||
bittree_reset(next->coder->len_decoder.mid[pos_state],
|
||||
LEN_MID_BITS);
|
||||
bittree_reset(next->coder->len_decoder.low[pos_state], LEN_LOW_BITS);
|
||||
bittree_reset(next->coder->len_decoder.mid[pos_state], LEN_MID_BITS);
|
||||
|
||||
bittree_reset(next->coder->rep_match_len_decoder.low[
|
||||
pos_state], LEN_LOW_BITS);
|
||||
bittree_reset(next->coder->rep_match_len_decoder.mid[
|
||||
pos_state], LEN_MID_BITS);
|
||||
bittree_reset(next->coder->rep_match_len_decoder.low[pos_state],
|
||||
LEN_LOW_BITS);
|
||||
bittree_reset(next->coder->rep_match_len_decoder.mid[pos_state],
|
||||
LEN_MID_BITS);
|
||||
}
|
||||
|
||||
bittree_reset(next->coder->len_decoder.high, LEN_HIGH_BITS);
|
||||
bittree_reset(next->coder->rep_match_len_decoder.high, LEN_HIGH_BITS);
|
||||
|
||||
next->coder->has_produced_output = false;
|
||||
|
||||
// Initialize the next decoder in the chain, if any.
|
||||
{
|
||||
const lzma_ret ret = lzma_next_filter_init(&next->coder->next,
|
||||
|
|
Loading…
Reference in New Issue