telebit/rvpn/connection/connection.go

255 lines
5.4 KiB
Go
Executable File

package connection
import (
"encoding/hex"
"time"
"sync"
"io"
"github.com/gorilla/websocket"
)
var upgrader = websocket.Upgrader{
ReadBufferSize: 1024,
WriteBufferSize: 1024,
}
// Connection track websocket and faciliates in and out data
type Connection struct {
mutex *sync.Mutex
// The main connection table (should be just one of these created at startup)
connectionTable *Table
//used to track traffic for a domain. Not use for lookup or validation only for tracking
DomainTrack map[string]*DomainTrack
// The websocket connection.
conn *websocket.Conn
// Buffered channel of outbound messages.
send chan *SendTrack
// WssState channel
// Must check state via channel before xmit
// Address of the Remote End Point
source string
// bytes in
bytesIn int64
// bytes out
bytesOut int64
// Connect Time
connectTime time.Time
//lastUpdate
lastUpdate time.Time
//initialDomains - a list of domains from the JWT
initialDomains []interface{}
///wssState tracks a highlevel status of the connection, false means do nothing.
wssState bool
}
//NewConnection -- Constructor
func NewConnection(connectionTable *Table, conn *websocket.Conn, remoteAddress string, initialDomains []interface{}) (p *Connection) {
p = new(Connection)
p.mutex = &sync.Mutex{}
p.connectionTable = connectionTable
p.conn = conn
p.source = remoteAddress
p.bytesIn = 0
p.bytesOut = 0
p.send = make(chan *SendTrack)
p.connectTime = time.Now()
p.initialDomains = initialDomains
p.DomainTrack = make(map[string]*DomainTrack)
for _, domain := range initialDomains {
p.AddTrackedDomain(string(domain.(string)))
}
p.State(true)
return
}
//AddTrackedDomain -- Add a tracked domain
func (c *Connection) AddTrackedDomain(domain string) {
p := new(DomainTrack)
p.DomainName = domain
c.DomainTrack[domain] = p
}
//InitialDomains -- Property
func (c *Connection) InitialDomains() (i []interface{}) {
i = c.initialDomains
return
}
//ConnectTime -- Property
func (c *Connection) ConnectTime() (t time.Time) {
t = c.connectTime
return
}
//BytesIn -- Property
func (c *Connection) BytesIn() (b int64) {
b = c.bytesIn
return
}
//BytesOut -- Property
func (c *Connection) BytesOut() (b int64) {
b = c.bytesOut
return
}
//SendCh -- property to sending channel
func (c *Connection) SendCh() chan *SendTrack {
return c.send
}
func (c *Connection) addIn(num int64) {
c.bytesIn = c.bytesIn + num
}
func (c *Connection) addOut(num int64) {
c.bytesOut = c.bytesOut + num
}
//ConnectionTable -- property
func (c *Connection) ConnectionTable() (table *Table) {
table = c.connectionTable
return
}
//GetState -- Get state of Socket...this is a high level state.
func (c *Connection) GetState() bool {
defer func() {
c.mutex.Unlock()
}()
c.mutex.Lock()
return c.wssState
}
//State -- Set the set of the high level connection
func (c *Connection) State(state bool) {
defer func() {
c.mutex.Unlock()
}()
c.mutex.Lock()
c.wssState = state
}
//Update -- updates the lastUpdate property tracking idle time
func (c *Connection) Update() {
defer func() {
c.mutex.Unlock()
}()
c.mutex.Lock()
c.lastUpdate = time.Now()
}
//NextWriter -- Wrapper to allow a high level state check before offering NextWriter
//The libary failes if client abends during write-cycle. a fast moving write is not caught before socket state bubbles up
//A synchronised state is maintained
func (c Connection) NextWriter(wssMessageType int) (w io.WriteCloser, err error) {
if c.GetState() == true {
w, err = c.conn.NextWriter(wssMessageType)
} else {
loginfo.Println("NextWriter aborted, state is not true")
}
return
}
//Write -- Wrapper to allow a high level state check before allowing a write to the socket.
func (c *Connection) Write(w io.WriteCloser, message []byte) (cnt int, err error) {
if c.GetState() == true {
cnt, err = w.Write(message)
}
return
}
//Reader -- export the reader function
func (c *Connection) Reader() {
defer func() {
c.connectionTable.unregister <- c
c.conn.Close()
loginfo.Println("reader defer", c)
}()
loginfo.Println("Reader Start ", c)
c.conn.SetReadLimit(1024)
for {
_, message, err := c.conn.ReadMessage()
loginfo.Println("ReadMessage")
c.Update()
if err != nil {
if websocket.IsUnexpectedCloseError(err, websocket.CloseGoingAway) {
c.State(false)
loginfo.Printf("error: %v", err)
loginfo.Println(c.conn)
}
break
}
loginfo.Println(hex.Dump(message))
c.addIn(int64(len(message)))
loginfo.Println(c)
}
}
//Writer -- expoer the writer function
func (c *Connection) Writer() {
defer func() {
c.conn.Close()
}()
loginfo.Println("Writer Start ", c)
for {
select {
case message := <-c.send:
w, err := c.NextWriter(websocket.BinaryMessage)
loginfo.Println("next writer ", w)
if err != nil {
return
}
c.Update()
_, err = c.Write(w, message.data)
if err := w.Close(); err != nil {
return
}
messageLen := int64(len(message.data))
c.addOut(messageLen)
//Support for tracking outbound traffic based on domain.
if domainTrack, ok := c.DomainTrack[message.domain]; ok {
//if ok then add to structure, else warn there is something wrong
domainTrack.AddOut(messageLen)
loginfo.Println("adding ", messageLen, " to ", message.domain)
} else {
logdebug.Println("attempting to add bytes to ", message.domain, "it does not exist")
logdebug.Println(c.DomainTrack)
}
loginfo.Println(c)
}
}
}