telebit/vendor/github.com/jcmturner/gokrb5/v8/credentials/credentials.go

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2020-06-03 06:18:04 +00:00
// Package credentials provides credentials management for Kerberos 5 authentication.
package credentials
import (
"bytes"
"encoding/gob"
"encoding/json"
"time"
"github.com/hashicorp/go-uuid"
"github.com/jcmturner/gokrb5/v8/iana/nametype"
"github.com/jcmturner/gokrb5/v8/keytab"
"github.com/jcmturner/gokrb5/v8/types"
)
const (
// AttributeKeyADCredentials assigned number for AD credentials.
AttributeKeyADCredentials = "gokrb5AttributeKeyADCredentials"
)
// Credentials struct for a user.
// Contains either a keytab, password or both.
// Keytabs are used over passwords if both are defined.
type Credentials struct {
username string
displayName string
realm string
cname types.PrincipalName
keytab *keytab.Keytab
password string
attributes map[string]interface{}
validUntil time.Time
authenticated bool
human bool
authTime time.Time
groupMembership map[string]bool
sessionID string
}
// marshalCredentials is used to enable marshaling and unmarshaling of credentials
// without having exported fields on the Credentials struct
type marshalCredentials struct {
Username string
DisplayName string
Realm string
CName types.PrincipalName `json:"-"`
Keytab bool
Password bool
Attributes map[string]interface{} `json:"-"`
ValidUntil time.Time
Authenticated bool
Human bool
AuthTime time.Time
GroupMembership map[string]bool `json:"-"`
SessionID string
}
// ADCredentials contains information obtained from the PAC.
type ADCredentials struct {
EffectiveName string
FullName string
UserID int
PrimaryGroupID int
LogOnTime time.Time
LogOffTime time.Time
PasswordLastSet time.Time
GroupMembershipSIDs []string
LogonDomainName string
LogonDomainID string
LogonServer string
}
// New creates a new Credentials instance.
func New(username string, realm string) *Credentials {
uid, err := uuid.GenerateUUID()
if err != nil {
uid = "00unique-sess-ions-uuid-unavailable0"
}
return &Credentials{
username: username,
displayName: username,
realm: realm,
cname: types.NewPrincipalName(nametype.KRB_NT_PRINCIPAL, username),
keytab: keytab.New(),
attributes: make(map[string]interface{}),
groupMembership: make(map[string]bool),
sessionID: uid,
human: true,
}
}
// NewFromPrincipalName creates a new Credentials instance with the user details provides as a PrincipalName type.
func NewFromPrincipalName(cname types.PrincipalName, realm string) *Credentials {
c := New(cname.PrincipalNameString(), realm)
c.cname = cname
return c
}
// WithKeytab sets the Keytab in the Credentials struct.
func (c *Credentials) WithKeytab(kt *keytab.Keytab) *Credentials {
c.keytab = kt
c.password = ""
return c
}
// Keytab returns the credential's Keytab.
func (c *Credentials) Keytab() *keytab.Keytab {
return c.keytab
}
// HasKeytab queries if the Credentials has a keytab defined.
func (c *Credentials) HasKeytab() bool {
if c.keytab != nil && len(c.keytab.Entries) > 0 {
return true
}
return false
}
// WithPassword sets the password in the Credentials struct.
func (c *Credentials) WithPassword(password string) *Credentials {
c.password = password
c.keytab = keytab.New() // clear any keytab
return c
}
// Password returns the credential's password.
func (c *Credentials) Password() string {
return c.password
}
// HasPassword queries if the Credentials has a password defined.
func (c *Credentials) HasPassword() bool {
if c.password != "" {
return true
}
return false
}
// SetValidUntil sets the expiry time of the credentials
func (c *Credentials) SetValidUntil(t time.Time) {
c.validUntil = t
}
// SetADCredentials adds ADCredentials attributes to the credentials
func (c *Credentials) SetADCredentials(a ADCredentials) {
c.SetAttribute(AttributeKeyADCredentials, a)
if a.FullName != "" {
c.SetDisplayName(a.FullName)
}
if a.EffectiveName != "" {
c.SetUserName(a.EffectiveName)
}
for i := range a.GroupMembershipSIDs {
c.AddAuthzAttribute(a.GroupMembershipSIDs[i])
}
}
// GetADCredentials returns ADCredentials attributes sorted in the credential
func (c *Credentials) GetADCredentials() ADCredentials {
if a, ok := c.attributes[AttributeKeyADCredentials].(ADCredentials); ok {
return a
}
return ADCredentials{}
}
// Methods to implement goidentity.Identity interface
// UserName returns the credential's username.
func (c *Credentials) UserName() string {
return c.username
}
// SetUserName sets the username value on the credential.
func (c *Credentials) SetUserName(s string) {
c.username = s
}
// CName returns the credential's client principal name.
func (c *Credentials) CName() types.PrincipalName {
return c.cname
}
// SetCName sets the client principal name on the credential.
func (c *Credentials) SetCName(pn types.PrincipalName) {
c.cname = pn
}
// Domain returns the credential's domain.
func (c *Credentials) Domain() string {
return c.realm
}
// SetDomain sets the domain value on the credential.
func (c *Credentials) SetDomain(s string) {
c.realm = s
}
// Realm returns the credential's realm. Same as the domain.
func (c *Credentials) Realm() string {
return c.Domain()
}
// SetRealm sets the realm value on the credential. Same as the domain
func (c *Credentials) SetRealm(s string) {
c.SetDomain(s)
}
// DisplayName returns the credential's display name.
func (c *Credentials) DisplayName() string {
return c.displayName
}
// SetDisplayName sets the display name value on the credential.
func (c *Credentials) SetDisplayName(s string) {
c.displayName = s
}
// Human returns if the credential represents a human or not.
func (c *Credentials) Human() bool {
return c.human
}
// SetHuman sets the credential as human.
func (c *Credentials) SetHuman(b bool) {
c.human = b
}
// AuthTime returns the time the credential was authenticated.
func (c *Credentials) AuthTime() time.Time {
return c.authTime
}
// SetAuthTime sets the time the credential was authenticated.
func (c *Credentials) SetAuthTime(t time.Time) {
c.authTime = t
}
// AuthzAttributes returns the credentials authorizing attributes.
func (c *Credentials) AuthzAttributes() []string {
s := make([]string, len(c.groupMembership))
i := 0
for a := range c.groupMembership {
s[i] = a
i++
}
return s
}
// Authenticated indicates if the credential has been successfully authenticated or not.
func (c *Credentials) Authenticated() bool {
return c.authenticated
}
// SetAuthenticated sets the credential as having been successfully authenticated.
func (c *Credentials) SetAuthenticated(b bool) {
c.authenticated = b
}
// AddAuthzAttribute adds an authorization attribute to the credential.
func (c *Credentials) AddAuthzAttribute(a string) {
c.groupMembership[a] = true
}
// RemoveAuthzAttribute removes an authorization attribute from the credential.
func (c *Credentials) RemoveAuthzAttribute(a string) {
if _, ok := c.groupMembership[a]; !ok {
return
}
delete(c.groupMembership, a)
}
// EnableAuthzAttribute toggles an authorization attribute to an enabled state on the credential.
func (c *Credentials) EnableAuthzAttribute(a string) {
if enabled, ok := c.groupMembership[a]; ok && !enabled {
c.groupMembership[a] = true
}
}
// DisableAuthzAttribute toggles an authorization attribute to a disabled state on the credential.
func (c *Credentials) DisableAuthzAttribute(a string) {
if enabled, ok := c.groupMembership[a]; ok && enabled {
c.groupMembership[a] = false
}
}
// Authorized indicates if the credential has the specified authorizing attribute.
func (c *Credentials) Authorized(a string) bool {
if enabled, ok := c.groupMembership[a]; ok && enabled {
return true
}
return false
}
// SessionID returns the credential's session ID.
func (c *Credentials) SessionID() string {
return c.sessionID
}
// Expired indicates if the credential has expired.
func (c *Credentials) Expired() bool {
if !c.validUntil.IsZero() && time.Now().UTC().After(c.validUntil) {
return true
}
return false
}
// ValidUntil returns the credential's valid until date
func (c *Credentials) ValidUntil() time.Time {
return c.validUntil
}
// Attributes returns the Credentials' attributes map.
func (c *Credentials) Attributes() map[string]interface{} {
return c.attributes
}
// SetAttribute sets the value of an attribute.
func (c *Credentials) SetAttribute(k string, v interface{}) {
c.attributes[k] = v
}
// SetAttributes replaces the attributes map with the one provided.
func (c *Credentials) SetAttributes(a map[string]interface{}) {
c.attributes = a
}
// RemoveAttribute deletes an attribute from the attribute map that has the key provided.
func (c *Credentials) RemoveAttribute(k string) {
delete(c.attributes, k)
}
// Marshal the Credentials into a byte slice
func (c *Credentials) Marshal() ([]byte, error) {
gob.Register(map[string]interface{}{})
gob.Register(ADCredentials{})
buf := new(bytes.Buffer)
enc := gob.NewEncoder(buf)
mc := marshalCredentials{
Username: c.username,
DisplayName: c.displayName,
Realm: c.realm,
CName: c.cname,
Keytab: c.HasKeytab(),
Password: c.HasPassword(),
Attributes: c.attributes,
ValidUntil: c.validUntil,
Authenticated: c.authenticated,
Human: c.human,
AuthTime: c.authTime,
GroupMembership: c.groupMembership,
SessionID: c.sessionID,
}
err := enc.Encode(&mc)
if err != nil {
return []byte{}, err
}
return buf.Bytes(), nil
}
// Unmarshal a byte slice into Credentials
func (c *Credentials) Unmarshal(b []byte) error {
gob.Register(map[string]interface{}{})
gob.Register(ADCredentials{})
mc := new(marshalCredentials)
buf := bytes.NewBuffer(b)
dec := gob.NewDecoder(buf)
err := dec.Decode(mc)
if err != nil {
return err
}
c.username = mc.Username
c.displayName = mc.DisplayName
c.realm = mc.Realm
c.cname = mc.CName
c.attributes = mc.Attributes
c.validUntil = mc.ValidUntil
c.authenticated = mc.Authenticated
c.human = mc.Human
c.authTime = mc.AuthTime
c.groupMembership = mc.GroupMembership
c.sessionID = mc.SessionID
return nil
}
// JSON return details of the Credentials in a JSON format.
func (c *Credentials) JSON() (string, error) {
mc := marshalCredentials{
Username: c.username,
DisplayName: c.displayName,
Realm: c.realm,
CName: c.cname,
Keytab: c.HasKeytab(),
Password: c.HasPassword(),
ValidUntil: c.validUntil,
Authenticated: c.authenticated,
Human: c.human,
AuthTime: c.authTime,
SessionID: c.sessionID,
}
b, err := json.MarshalIndent(mc, "", " ")
if err != nil {
return "", err
}
return string(b), nil
}