mirror of
				https://git.coolaj86.com/coolaj86/telebit.js.git
				synced 2025-11-04 10:42:45 +00:00 
			
		
		
		
	implemented throttling when we buffer too much data
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				@ -8,6 +8,9 @@ var program = require('commander');
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var url = require('url');
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var stunnel = require('../wsclient.js');
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var domainsMap = {};
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var services = {};
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function collectDomains(val, memo) {
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  var vals = val.split(/,/g);
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@ -237,9 +240,6 @@ function daplieTunnel() {
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  });
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}
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var domainsMap = {};
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var services = {};
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program.locals = (program.locals || []).concat(program.domains || []);
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program.locals.forEach(function (proxy) {
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  // Create a map from which we can derive a list of all domains we want forwarded to us.
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										179
									
								
								wsclient.js
									
									
									
									
									
								
							
							
						
						
									
										179
									
								
								wsclient.js
									
									
									
									
									
								
							@ -28,15 +28,60 @@ function run(copts) {
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  var authenticated = false;
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  var localclients = {};
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  var pausedClients = [];
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  var clientHandlers = {
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    onClose: function (cid, opts, err) {
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      wsHandlers.sendMessage(Packer.pack(opts, null, err && 'error' || 'end'));
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      delete localclients[cid];
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      console.log('[local onClose] closed "' + cid + '" (' + clientHandlers.count() + ' clients)');
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    add: function (conn, cid, opts, servername) {
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      localclients[cid] = conn;
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      console.info("[connect] new client '" + cid + "' for '" + servername + "' (" + clientHandlers.count() + " clients)");
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      conn.on('data', function onLocalData(chunk) {
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        if (conn.tunnelClosing) {
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          console.warn("[onLocalData] received data for '"+cid+"' over socket after connection was ended");
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          return;
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        }
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        // If we have a lot of buffered data waiting to be sent over the websocket we want to slow
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        // down the data we are getting to send over. We also want to pause all active connections
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        // if any connections are paused to make things more fair so one connection doesn't get
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        // stuff waiting for all other connections to finish because it tried writing near the border.
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        var bufSize = wsHandlers.sendMessage(Packer.pack(opts, chunk));
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        if (pausedClients.length || bufSize > 1024*1024) {
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          console.log('paused connection', cid, 'to allow websocket to catch up');
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          conn.pause();
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          pausedClients.push(conn);
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        }
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      });
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      conn.on('error', function onLocalError(err) {
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        console.info("[onLocalError] connection '" + cid + "' errored:", err);
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        // The 'close' event should fire soon, so let that send on the websocket
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      });
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      conn.on('close', function onLocalClose(hadErr) {
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        delete localclients[cid];
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        console.log('[onLocalClose] closed "' + cid + '" (' + clientHandlers.count() + ' clients)');
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        wsHandlers.sendMessage(Packer.pack(opts, null, hadErr && 'error' || 'end'));
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      });
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    }
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  , onError: function(cid, opts, err) {
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      console.info("[local onError] closing '" + cid + "' because '" + err.message + "'");
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      clientHandlers.onClose(cid, opts, err);
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  , write: function (cid, opts) {
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      var conn = localclients[cid];
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      if (!conn) {
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        return false;
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      }
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      //console.log("[=>] received data from '" + cid + "' =>", opts.data.byteLength);
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      if (conn.tunnelClosing) {
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        console.warn("[onmessage] received data for '"+cid+"' over socket after connection was ended");
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        return true;
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      }
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      conn.write(opts.data);
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      if (conn.bufferSize > 1024*1024) {
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        wsHandlers.sendMessage(Packer.pack(opts, null, 'pause'));
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        conn.once('drain', function () {
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          wsHandlers.sendMessage(Packer.pack(opts, null, 'resume'));
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        });
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      }
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      return true;
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    }
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  , closeSingle: function (cid) {
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@ -45,29 +90,39 @@ function run(copts) {
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      }
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      console.log('[closeSingle]', cid);
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      PromiseA.resolve()
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        .then(function () {
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          localclients[cid].end();
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      PromiseA.resolve().then(function () {
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        var conn = localclients[cid];
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        conn.tunnelClosing = true;
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        conn.end();
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        // If no data is buffered for writing then we don't need to wait for it to drain.
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        if (!conn.bufferSize) {
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          return timeoutPromise(500);
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        })
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        .then(function () {
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          if (localclients[cid]) {
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            console.warn('[closeSingle]', cid, 'connection still present after calling `end`');
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            localclients[cid].destroy();
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            return timeoutPromise(500);
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          }
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        })
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        .then(function () {
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          if (localclients[cid]) {
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            console.error('[closeSingle]', cid, 'connection still present after calling `destroy`');
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            delete localclients[cid];
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          }
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        })
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        .catch(function (err) {
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          console.error('[closeSingle] failed to close connection', cid, err.toString());
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        }
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        // Otherwise we want the connection to be able to finish, but we also want to impose
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        // a time limit for it to drain, since it shouldn't have more than 1MB buffered.
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        return new PromiseA(function (resolve) {
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          var timeoutId = setTimeout(resolve, 60*1000);
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          conn.once('drain', function () {
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            clearTimeout(timeoutId);
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            setTimeout(resolve, 500);
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          });
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        });
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      }).then(function () {
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        if (localclients[cid]) {
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          console.warn('[closeSingle]', cid, 'connection still present after calling `end`');
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          localclients[cid].destroy();
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          return timeoutPromise(500);
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        }
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      }).then(function () {
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        if (localclients[cid]) {
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          console.error('[closeSingle]', cid, 'connection still present after calling `destroy`');
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          delete localclients[cid];
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        })
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        ;
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        }
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      }).catch(function (err) {
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        console.error('[closeSingle] failed to close connection', cid, err.toString());
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        delete localclients[cid];
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      });
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    }
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  , closeAll: function () {
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      console.log('[closeAll]');
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@ -169,6 +224,7 @@ function run(copts) {
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      wsHandlers.sendMessage(Packer.pack(null, [-cmd[0], err], 'control'));
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    }
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  , onmessage: function (opts) {
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      var net = copts.net || require('net');
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      var cid = Packer.addrToId(opts);
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@ -179,9 +235,7 @@ function run(copts) {
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      var str;
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      var m;
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      if (localclients[cid]) {
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        //console.log("[=>] received data from '" + cid + "' =>", opts.data.byteLength);
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        localclients[cid].write(opts.data);
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      if (clientHandlers.write(cid, opts)) {
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        return;
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      }
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      if (!portList) {
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@ -237,39 +291,39 @@ function run(copts) {
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      , remoteAddress: opts.address
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      , remotePort: opts.port
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      };
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      localclients[cid] = net.createConnection(createOpts, function () {
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      var conn = net.createConnection(createOpts, function () {
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        // this will happen before 'data' or 'readable' is triggered
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        // We use the data from the createOpts object so that the createConnection function has
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        // the oppurtunity of removing/changing it if it wants/needs to handle it differently.
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        if (createOpts.data) {
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          localclients[cid].write(createOpts.data);
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          conn.write(createOpts.data);
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        }
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      });
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      console.info("[connect] new client '" + cid + "' for '" + servername + "' (" + clientHandlers.count() + " clients)");
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      localclients[cid].on('readable', function (size) {
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        var chunk;
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        if (!localclients[cid]) {
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          console.error("[error] localclients[cid]", cid);
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          return;
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        }
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        if (!localclients[cid].read) {
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          console.error("[error] localclients[cid].read", cid);
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          console.log(localclients[cid]);
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          return;
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        }
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        do {
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          chunk = localclients[cid].read(size);
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          if (chunk) {
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            wsHandlers.sendMessage(Packer.pack(opts, chunk));
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          }
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        } while (chunk);
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      });
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      localclients[cid].on('error', clientHandlers.onError.bind(null, cid, opts));
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      localclients[cid].on('end',   clientHandlers.onClose.bind(null, cid, opts));
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      clientHandlers.add(conn, cid, opts, servername);
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    }
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  , onpause: function (opts) {
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      var cid = Packer.addrToId(opts);
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      console.log('[TunnelPause]', cid);
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      if (localclients[cid]) {
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        localclients[cid].manualPause = true;
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        localclients[cid].pause();
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      } else {
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        wsHandlers.sendMessage(Packer.pack(opts, {message: 'no matching connection', code: 'E_NO_CONN'}, 'error'));
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      }
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    }
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  , onresume: function (opts) {
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      var cid = Packer.addrToId(opts);
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      console.log('[TunnelResume]', cid);
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      if (localclients[cid]) {
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        localclients[cid].manualPause = false;
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        localclients[cid].resume();
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      } else {
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        wsHandlers.sendMessage(Packer.pack(opts, {message: 'no matching connection', code: 'E_NO_CONN'}, 'error'));
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      }
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    }
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  , onend: function (opts) {
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      var cid = Packer.addrToId(opts);
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      //console.log("[end] '" + cid + "'");
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@ -280,6 +334,7 @@ function run(copts) {
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      //console.log("[error] '" + cid + "'", opts.code || '', opts.message);
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      clientHandlers.closeSingle(cid);
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    }
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  , _onConnectError: function (cid, opts, err) {
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      console.info("[_onConnectError] opening '" + cid + "' failed because " + err.message);
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      wsHandlers.sendMessage(Packer.pack(opts, null, 'error'));
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@ -330,6 +385,17 @@ function run(copts) {
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      console.info("[open] connected to '" + copts.stunneld + "'");
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      wsHandlers.refreshTimeout();
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      timeoutId = setTimeout(wsHandlers.checkTimeout, activityTimeout);
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      wstunneler._socket.on('drain', function () {
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        pausedClients.forEach(function (conn) {
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          if (!conn.manualPause) {
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            console.log('resuming connection', conn.tunnelCid, 'now the websocket has caught up');
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            conn.resume();
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          }
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        });
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        pausedClients.length = 0;
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      });
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    }
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  , onClose: function () {
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@ -363,6 +429,7 @@ function run(copts) {
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      if (wstunneler) {
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        try {
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          wstunneler.send(msg, {binary: true});
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          return wstunneler._socket.bufferSize;
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        } catch (err) {
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          // There is a chance that this occurred after the websocket was told to close
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          // and before it finished, in which case we don't need to log the error.
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