implemented timeout over websocket connection
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304c3200a0
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06867530d8
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@ -51,6 +51,6 @@
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"jsonwebtoken": "^7.1.9",
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"sni": "^1.0.0",
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"tunnel-packer": "^1.1.0",
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"ws": "^1.1.1"
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"ws": "^2.2.3"
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}
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}
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66
wsclient.js
66
wsclient.js
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@ -7,6 +7,9 @@ var Packer = require('tunnel-packer');
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function run(copts) {
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var tunnelUrl = copts.stunneld.replace(/\/$/, '') + '/?access_token=' + copts.token;
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var activityTimeout = copts.activityTimeout || 2*60*1000;
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var pongTimeout = copts.pongTimeout || 10*1000;
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var wstunneler;
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var authenticated = false;
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@ -164,23 +167,65 @@ function run(copts) {
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};
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var retry = true;
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var retryTimeout;
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var lastActivity;
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var timeoutId;
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var wsHandlers = {
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onOpen: function () {
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refreshTimeout: function () {
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lastActivity = Date.now();
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}
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, checkTimeout: function () {
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if (!wstunneler) {
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console.warn('checkTimeout called when websocket already closed');
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return;
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}
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// Determine how long the connection has been "silent", ie no activity.
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var silent = Date.now() - lastActivity;
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// If we have had activity within the last activityTimeout then all we need to do is
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// call this function again at the soonest time when the connection could be timed out.
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if (silent < activityTimeout) {
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timeoutId = setTimeout(wsHandlers.checkTimeout, activityTimeout-silent);
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}
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// Otherwise we check to see if the pong has also timed out, and if not we send a ping
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// and call this function again when the pong will have timed out.
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else if (silent < activityTimeout + pongTimeout) {
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console.log('pinging tunnel server');
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try {
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wstunneler.ping();
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} catch (err) {
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console.warn('failed to ping tunnel server', err);
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}
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timeoutId = setTimeout(wsHandlers.checkTimeout, pongTimeout);
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}
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// Last case means the ping we sent before didn't get a response soon enough, so we
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// need to close the websocket connection.
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else {
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console.log('connection timed out');
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wstunneler.close(1000, 'connection timeout');
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}
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}
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, onOpen: function () {
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console.info("[open] connected to '" + copts.stunneld + "'");
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wsHandlers.refreshTimeout();
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timeoutId = setTimeout(wsHandlers.checkTimeout, activityTimeout);
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}
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, onClose: function () {
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console.log('ON CLOSE');
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clearTimeout(timeoutId);
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wstunneler = null;
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clientHandlers.closeAll();
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if (!authenticated) {
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console.info('[close] failed on first attempt... check authentication.');
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timeoutId = null;
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}
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else if (retry) {
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console.info('[retry] disconnected and waiting...');
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retryTimeout = setTimeout(connect, 5000);
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timeoutId = setTimeout(connect, 5000);
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}
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}
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@ -192,7 +237,7 @@ function run(copts) {
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, sendMessage: function (msg) {
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if (wstunneler) {
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try {
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wstunneler.send(msg, {binary: true})
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wstunneler.send(msg, {binary: true});
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} catch (err) {
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console.warn('[sendMessage] error sending websocket message', err);
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}
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@ -204,7 +249,7 @@ function run(copts) {
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if (!retry) {
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return;
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}
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retryTimeout = null;
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timeoutId = null;
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var machine = require('tunnel-packer').create(packerHandlers);
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console.info("[connect] '" + copts.stunneld + "'");
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@ -212,7 +257,12 @@ function run(copts) {
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wstunneler.on('open', wsHandlers.onOpen);
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wstunneler.on('close', wsHandlers.onClose);
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wstunneler.on('error', wsHandlers.onError);
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// Our library will automatically handle sending the pong respose to ping requests.
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wstunneler.on('ping', wsHandlers.refreshTimeout);
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wstunneler.on('pong', wsHandlers.refreshTimeout);
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wstunneler.on('message', function (data, flags) {
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wsHandlers.refreshTimeout();
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if (data.error || '{' === data[0]) {
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console.log(data);
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return;
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@ -231,9 +281,9 @@ function run(copts) {
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process.removeListener('SIGINT', sigHandler);
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retry = false;
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if (retryTimeout) {
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clearTimeout(retryTimeout);
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retryTimeout = null;
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if (timeoutId) {
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clearTimeout(timeoutId);
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timeoutId = null;
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}
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if (wstunneler) {
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