went back to not allowing half-open connections
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96ab344b71
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@ -183,7 +183,7 @@ require('../handlers').create(program); // adds directly to program for now...
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var wss = new WebSocketServer({ server: (program.httpTunnelServer || program.httpServer) });
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wss.on('connection', netConnHandlers.ws);
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program.ports.forEach(function (port) {
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var tcp3000 = net.createServer({ allowHalfOpen: true });
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var tcp3000 = net.createServer();
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tcp3000.listen(port, function () {
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console.log('listening on ' + port);
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});
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@ -46,6 +46,7 @@
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},
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"homepage": "https://github.com/Daplie/node-tunnel-server#readme",
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"dependencies": {
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"bluebird": "^3.5.0",
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"cluster-store": "^2.0.4",
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"commander": "^2.9.0",
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"greenlock": "^2.1.12",
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124
wstunneld.js
124
wstunneld.js
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@ -2,9 +2,16 @@
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var sni = require('sni');
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var url = require('url');
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var PromiseA = require('bluebird');
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var jwt = require('jsonwebtoken');
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var packer = require('tunnel-packer');
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function timeoutPromise(duration) {
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return new PromiseA(function (resolve) {
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setTimeout(resolve, duration);
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});
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}
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var Devices = {};
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Devices.add = function (store, servername, newDevice) {
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var devices = store[servername] || [];
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@ -91,6 +98,51 @@ module.exports.create = function (copts) {
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return browserConn;
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}
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function closeBrowserConn(cid) {
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var remote;
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Object.keys(remotes).some(function (jwtoken) {
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if (remotes[jwtoken].clients[cid]) {
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remote = remotes[jwtoken];
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return true;
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}
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});
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if (!remote) {
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return;
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}
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PromiseA.resolve().then(function () {
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var conn = remote.clients[cid];
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conn.tunnelClosing = true;
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conn.end();
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// If no data is buffered for writing then we don't need to wait for it to drain.
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if (!conn.bufferSize) {
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return timeoutPromise(500);
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}
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// Otherwise we want the connection to be able to finish, but we also want to impose
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// a time limit for it to drain, since it shouldn't have more than 1MB buffered.
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return new PromiseA(function (resolve) {
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var timeoutId = setTimeout(resolve, 60*1000);
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conn.once('drain', function () {
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clearTimeout(timeoutId);
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setTimeout(resolve, 500);
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});
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});
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}).then(function () {
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if (remote.clients[cid]) {
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console.warn(cid, 'browser connection still present after calling `end`');
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remote.clients[cid].destroy();
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return timeoutPromise(500);
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}
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}).then(function () {
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if (remote.clients[cid]) {
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console.error(cid, 'browser connection still present after calling `destroy`');
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delete remote.clients[cid];
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}
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}).catch(function (err) {
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console.warn('failed to close browser connection', cid, err);
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});
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}
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function addToken(jwtoken) {
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if (remotes[jwtoken]) {
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@ -132,6 +184,7 @@ module.exports.create = function (copts) {
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ws._socket.on('drain', function () {
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token.pausedConns.forEach(function (conn) {
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if (!conn.manualPause) {
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console.log('resuming', conn.tunnelCid, 'now that the web socket has caught up');
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conn.resume();
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}
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});
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@ -162,7 +215,7 @@ module.exports.create = function (copts) {
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// Close all of the existing browser connections associated with this websocket connection.
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Object.keys(remote.clients).forEach(function (cid) {
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remote.clients[cid].end();
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closeBrowserConn(cid);
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});
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delete remotes[jwtoken];
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console.log("removed token '" + remote.deviceId + "' from websocket", socketId);
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@ -258,10 +311,15 @@ module.exports.create = function (copts) {
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browserConn.write(opts.data);
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// If we have more than 1MB buffered data we need to tell the other side to slow down.
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// Once we've finished sending what we have we can tell the other side to keep going.
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if (browserConn.bufferSize > 1024*1024) {
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// If we've already sent the 'pause' message though don't send it again, because we're
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// probably just dealing with data queued before our message got to them.
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if (!browserConn.remotePaused && browserConn.bufferSize > 1024*1024) {
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sendTunnelMsg(opts, null, 'pause');
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browserConn.remotePaused = true;
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browserConn.once('drain', function () {
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sendTunnelMsg(opts, null, 'resume');
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browserConn.remotePaused = false;
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});
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}
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}
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@ -292,18 +350,12 @@ module.exports.create = function (copts) {
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, onend: function (opts) {
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var cid = packer.addrToId(opts);
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console.log('[TunnelEnd]', cid);
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var browserConn = getBrowserConn(cid);
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if (browserConn) {
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browserConn.end();
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}
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closeBrowserConn(cid);
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}
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, onerror: function (opts) {
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var cid = packer.addrToId(opts);
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console.log('[TunnelError]', cid);
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var browserConn = getBrowserConn(cid);
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if (browserConn) {
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browserConn.destroy();
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}
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console.log('[TunnelError]', cid, opts.message);
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closeBrowserConn(cid);
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}
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};
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var unpacker = packer.create(packerHandlers);
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@ -377,46 +429,30 @@ module.exports.create = function (copts) {
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var browserAddr = packer.socketToAddr(conn);
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browserAddr.service = service;
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var cid = packer.addrToId(browserAddr);
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conn.tunnelCid = cid;
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console.log('[pipeWs] browser is', cid, 'home-cloud is', packer.socketToId(remote.ws.upgradeReq.socket));
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var sentEnd = false;
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function sendWs(data, serviceOverride) {
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if (remote.ws) {
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if (remote.ws && !conn.tunnelClosing) {
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try {
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remote.ws.send(packer.pack(browserAddr, data, serviceOverride), { binary: true });
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// If we can't send data over the websocket as fast as this connection can send it to us
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// (or there are a lot of connections trying to send over the same websocket) then we
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// need to pause the connection for a little. We pause all connections if any are paused
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// to make things more fair so a connection doesn't get stuck waiting for everyone else
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// to finish because it got caught on the boundary.
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if (!serviceOverride) {
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if (remote.pausedConns.length || remote.ws.bufferedAmount > 16*1024*1024) {
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// to finish because it got caught on the boundary. Also if serviceOverride is set it
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// means the connection is over, so no need to pause it.
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if (!serviceOverride && (remote.pausedConns.length || remote.ws._socket.bufferSize > 1024*1024)) {
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console.log('pausing', cid, 'to allow web socket to catch up');
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conn.pause();
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remote.pausedConns.push(conn);
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}
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}
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} catch (err) {
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console.warn('[pipeWs] error sending websocket message', err);
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}
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}
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}
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var trueEnd = conn.end;
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conn.end = function () {
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// delete the connection from the clients to make sure nothing more can be written, then
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// call the actual end function to clost the write part of the connection.
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delete remote.clients[cid];
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trueEnd.apply(conn, arguments);
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var timeoutId = setTimeout(function () {
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console.warn('[pipeWs] browser connection', cid, 'still open 1 min after sending `end`');
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conn.destroy();
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}, 60*1000);
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conn.on('close', function () {
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clearTimeout(timeoutId);
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});
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};
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remote.clients[cid] = conn;
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conn.on('data', function (chunk) {
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console.log('[pipeWs] data from browser to tunneler', chunk.byteLength);
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@ -425,30 +461,10 @@ module.exports.create = function (copts) {
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conn.on('error', function (err) {
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console.warn('[pipeWs] browser connection error', err);
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});
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conn.on('end', function () {
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if (!sentEnd) {
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sendWs(null, 'end');
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sentEnd = true;
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}
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// Only add timeout to make sure other side is eventually closed if it isn't already closed.
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if (remote.clients[cid]) {
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var timeoutId = setTimeout(function () {
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console.warn('[pipeWs] browser connection', cid, 'still open 1 min after receiving `end`');
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conn.destroy();
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}, 60*1000);
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conn.on('close', function () {
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clearTimeout(timeoutId);
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});
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}
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});
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conn.on('close', function (hadErr) {
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console.log('[pipeWs] browser connection closing');
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delete remote.clients[cid];
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if (!sentEnd) {
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sendWs(null, hadErr ? 'error': 'end');
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sentEnd = true;
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}
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delete remote.clients[cid];
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});
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}
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