implemented throttling when we buffer too much data
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bbdb09902b
commit
96ab344b71
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@ -53,7 +53,7 @@
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"localhost.daplie.me-certificates": "^1.3.3",
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"redirect-https": "^1.1.0",
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"sni": "^1.0.0",
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"tunnel-packer": "^1.3.0",
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"tunnel-packer": "^1.4.0",
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"ws": "^2.2.3"
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}
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}
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74
wstunneld.js
74
wstunneld.js
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@ -76,6 +76,9 @@ module.exports.create = function (copts) {
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return result || socketId;
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}
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function sendTunnelMsg(addr, data, service) {
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ws.send(packer.pack(addr, data, service), {binary: true});
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}
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function getBrowserConn(cid) {
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var browserConn;
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@ -125,6 +128,16 @@ module.exports.create = function (copts) {
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token.ws = ws;
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token.clients = {};
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token.pausedConns = [];
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ws._socket.on('drain', function () {
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token.pausedConns.forEach(function (conn) {
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if (!conn.manualPause) {
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conn.resume();
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}
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});
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token.pausedConns.length = 0;
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});
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token.domains.forEach(function (domainname) {
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console.log('domainname', domainname);
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Devices.add(deviceLists, domainname, token);
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@ -170,7 +183,7 @@ module.exports.create = function (copts) {
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if (firstToken) {
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var err = addToken(firstToken);
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if (err) {
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ws.send(packer.pack(null, [0, err], 'control'));
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sendTunnelMsg(null, [0, err], 'control');
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ws.close();
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return;
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}
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@ -200,7 +213,7 @@ module.exports.create = function (copts) {
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if (!Array.isArray(cmd) || typeof cmd[0] !== 'number') {
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var msg = 'received bad command "' + opts.data.toString() + '"';
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console.warn(msg, 'from websocket', socketId);
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ws.send(packer.pack(null, [0, {message: msg, code: 'E_BAD_COMMAND'}], 'control'));
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sendTunnelMsg(null, [0, {message: msg, code: 'E_BAD_COMMAND'}], 'control');
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return;
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}
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@ -229,19 +242,53 @@ module.exports.create = function (copts) {
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err = { message: 'unknown command "'+cmd[1]+'"', code: 'E_UNKNOWN_COMMAND' };
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}
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ws.send(packer.pack(null, [-cmd[0], err], 'control'));
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sendTunnelMsg(null, [-cmd[0], err], 'control');
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}
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, onmessage: function (opts) {
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var cid = packer.addrToId(opts);
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console.log("remote '" + logName() + "' has data for '" + cid + "'", opts.data.byteLength);
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var browserConn = getBrowserConn(cid);
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if (browserConn) {
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browserConn.write(opts.data);
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} else {
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ws.send(packer.pack(opts, null, 'error'));
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if (!browserConn) {
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sendTunnelMsg(opts, {message: 'no matching connection', code: 'E_NO_CONN'}, 'error');
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return;
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}
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browserConn.write(opts.data);
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// If we have more than 1MB buffered data we need to tell the other side to slow down.
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// Once we've finished sending what we have we can tell the other side to keep going.
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if (browserConn.bufferSize > 1024*1024) {
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sendTunnelMsg(opts, null, 'pause');
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browserConn.once('drain', function () {
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sendTunnelMsg(opts, null, 'resume');
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});
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}
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}
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, onpause: function (opts) {
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var cid = packer.addrToId(opts);
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console.log('[TunnelPause]', cid);
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var browserConn = getBrowserConn(cid);
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if (browserConn) {
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browserConn.manualPause = true;
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browserConn.pause();
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} else {
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sendTunnelMsg(opts, {message: 'no matching connection', code: 'E_NO_CONN'}, 'error');
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}
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}
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, onresume: function (opts) {
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var cid = packer.addrToId(opts);
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console.log('[TunnelResume]', cid);
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var browserConn = getBrowserConn(cid);
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if (browserConn) {
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browserConn.manualPause = false;
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browserConn.resume();
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} else {
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sendTunnelMsg(opts, {message: 'no matching connection', code: 'E_NO_CONN'}, 'error');
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}
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}
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, onend: function (opts) {
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var cid = packer.addrToId(opts);
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console.log('[TunnelEnd]', cid);
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@ -321,7 +368,7 @@ module.exports.create = function (copts) {
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ws.on('error', hangup);
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// We only ever send one command and we send it once, so we just hard code the ID as 1
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ws.send(packer.pack(null, [1, 'hello', [unpacker._version], Object.keys(commandHandlers)], 'control'));
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sendTunnelMsg(null, [1, 'hello', [unpacker._version], Object.keys(commandHandlers)], 'control');
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}
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function pipeWs(servername, service, conn, remote) {
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@ -337,6 +384,17 @@ module.exports.create = function (copts) {
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if (remote.ws) {
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try {
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remote.ws.send(packer.pack(browserAddr, data, serviceOverride), { binary: true });
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// If we can't send data over the websocket as fast as this connection can send it to us
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// (or there are a lot of connections trying to send over the same websocket) then we
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// need to pause the connection for a little. We pause all connections if any are paused
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// to make things more fair so a connection doesn't get stuck waiting for everyone else
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// to finish because it got caught on the boundary.
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if (!serviceOverride) {
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if (remote.pausedConns.length || remote.ws.bufferedAmount > 16*1024*1024) {
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conn.pause();
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remote.pausedConns.push(conn);
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}
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}
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} catch (err) {
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console.warn('[pipeWs] error sending websocket message', err);
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}
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