package godirwalk import ( "os" "github.com/pkg/errors" ) // The functions in this file are mere wrappers of what is already provided by // standard library, in order to provide the same API as this library provides. // // The scratch buffer argument is ignored by this architecture. // // Please send PR or link to article if you know of a more performant way of // enumerating directory contents and mode types on Windows. func readdirents(osDirname string, _ []byte) (Dirents, error) { dh, err := os.Open(osDirname) if err != nil { return nil, errors.Wrap(err, "cannot Open") } fileinfos, err := dh.Readdir(0) if er := dh.Close(); err == nil { err = er } if err != nil { return nil, errors.Wrap(err, "cannot Readdir") } entries := make(Dirents, len(fileinfos)) for i, info := range fileinfos { entries[i] = &Dirent{name: info.Name(), modeType: info.Mode() & os.ModeType} } return entries, nil } func readdirnames(osDirname string, _ []byte) ([]string, error) { dh, err := os.Open(osDirname) if err != nil { return nil, errors.Wrap(err, "cannot Open") } entries, err := dh.Readdirnames(0) if er := dh.Close(); err == nil { err = er } if err != nil { return nil, errors.Wrap(err, "cannot Readdirnames") } return entries, nil }