// +build !windows package main import ( "git.rootprojects.org/root/pathman/envpath" ) var pathstore = "" func addPath(p string) (bool, error) { return envpath.Add(p) } func removePath(p string) (bool, error) { return envpath.Remove(p) } func listPaths() ([]string, error) { return envpath.Paths() } func indexOfPath(cur []string, p string) int { return envpath.IndexOf(cur, p) }